Setting up Feathers in Adobe Flash Builder (Starling version)
Let's create a Feathers and Starling project in Adobe Flash Builder.
These instructions apply to Flash Builder 4.7. Minor variations may exist between different versions of Flash Builder.
Follow Adobe's guide How to update AIR SDK for Adobe Flash Builder 4.7 to ensure that Flash Builder is using the latest version of the Adobe AIR SDK.
Download the latest stable versions of Feathers and Starling Framework.
In Flash Builder, select the File menu → New → ActionScript Mobile Project.
Enter your Project name. The default Project location is usually okay.
In the next section, select your preferred mobile platform settings for iOS and Android. Often, you will not need to change anything in this section. If you're unsure, you can update these values in the
-app.xml
file later. Click Next.In the final Build Paths section of the wizard, go to the Library path tab.
Choose the Add SWC… button and select the location of starling.swc. Repeat for feathers.swc.
Alternatively, you can choose Add SWC Folder… and select a folder where both Starling and Feathers SWCs are located.
Click Finish.
Open your project's -app.xml file. Inside the
<initialWindow>
section, add<renderMode>direct</renderMode>
.
Your project is ready. If you're unsure how to proceed, start by using the code in the Create your Game section of the Starling First Steps Tutorial. Then take a look at the Feathers Getting Started Tutorial.