Building the Feathers SWC binary from source code

Whether you're using the latest unstable version of Feathers or you've made changes to the core Feathers library, you may want to build the Feathers SWC locally.

Requirements

Build Instructions

The main build script is build.xml, located in the root of the source tree. This file is only available if you download the full project source code for Feathers on Github. The build script is not included in the ZIP file that is downloadable from the Feathers website.

Two other files in the same directory, build.properties and sdk.properties, set up the environment for the build script. If you need to override any properties from these files, you can create new files named build.local.properties and sdk.local.properties. The build script will automatically detect if these files are present and use their values instead of the defaults.

  1. Create a file named sdk.local.properties in the same directory as build.xml. Inside, override the airsdk.root property to point to the location of your local AIR SDK with ASC 2.0:
airsdk.root = C:/Development/AIR_SDK

Use the path on your local computer rather than the one above. The path above is for a location on Windows, but paths on Macs are supported too. Make sure that you use forward slashes, regardless of which platform you're on.

  1. build.properties creates a property named starling.root that points to third-party/starling. From the Starling Framework, copy the contents of starling/src into this directory.

Alternatively, you may create a build.local.properties file and override the value of starling.root.

  1. Open a command prompt in the directory where build.xml is located.

  2. Run the command ant swc.

  3. feathers.swc will be compiled and placed in an directory named output.

Most likely, you will only need the swc target, which simply builds the SWC and does nothing else. There are several targets available that you may find useful.