How to use the HScrollBar and VScrollBar components
The HScrollBar
and VScrollBar
classes allow a user to select a numeric value in a specific range by dragging a thumb along the length of a track.
The Basics
Generally, scroll bars are created automatically by any container that supports scrolling. When creating custom components that support scrolling, you should generally extend
BaseScrollContainer
.
Styles
The skins for the HScrollBar
and VScrollBar
components are divided into two main parts: the thumb and the track. The track may either fill the full length of the scroll bar, or it may be optionally divided in half — meeting at the center of the scroll bar's thumb.
Thumb
Style a scroll bar's thumb using the thumbSkin
property. The following example sets it to a RectangleSkin
instance.
var thumbSkin = new RectangleSkin();
thumbSkin.border = SolidColor(1.0, 0x999999);
thumbSkin.fill = SolidColor(0xcccccc);
thumbSkin.width = 32.0;
thumbSkin.height = 32.0;
scrollBar.thumbSkin = thumbSkin;
The border
and fill
properties of the RectangleSkin
are used to adjust its appearance. They support a variety of values — from solid colors to gradients to bitmaps.
The scroll bar automatically calculates its preferred size based on the initial dimensions of its skins, so it's important to set a skin's width
and height
properties to appropriate values to use in this calculation.
See Skinning with common shapes for more details about how to use
RectangleSkin
with theLineStyle
andFillStyle
enums that change its border and fill appearance.
Track
Style a scroll bar's track using the trackSkin
property. The following example sets it to a RectangleSkin
instance.
var trackSkin = new RectangleSkin();
trackSkin.border = SolidColor(1.0, 0x999999);
trackSkin.fill = SolidColor(0xcccccc);
trackSkin.width = 120.0;
trackSkin.height = 32.0;
scrollBar.trackSkin = trackSkin;
By default, the trackSkin
will fill the entire length of the scroll bar. In other words, it will fill the width of an HScrollBar
, or it will fill the entire height of a VScrollBar
.
To give the track different a appearance on each side of the thumb, set the optional secondaryTrackSkin
.
var trackSkin = new RectangleSkin();
trackSkin.border = SolidColor(1.0, 0x999999);
trackSkin.fill = SolidColor(0xccccff);
trackSkin.width = 60.0;
trackSkin.height = 32.0;
scrollBar.trackSkin = trackSkin;
var secondaryTrackSkin = new RectangleSkin();
secondaryTrackSkin.border = SolidColor(1.0, 0x999999);
secondaryTrackSkin.fill = SolidColor(0xcccccc);
secondaryTrackSkin.width = 60.0;
secondaryTrackSkin.height = 32.0;
scrollBar.secondaryTrackSkin = secondaryTrackSkin;
On an HScrollBar
, the trackSkin
appears on the left side of the thumb, and the secondaryTrackSkin
appears on the right side. On a VScrollBar
, the trackSkin
appears below the thumb, and the secondaryTrackSkin
appears above the thumb.