Package | feathers.controls |
Class | public class ButtonGroup |
Inheritance | ButtonGroup FeathersControl starling.display.Sprite |
Implements | ITextBaselineControl |
Product Version : | Feathers 1.0.0 |
The following example creates a button group with a few buttons:
var group:ButtonGroup = new ButtonGroup(); group.dataProvider = new ArrayCollection( [ { label: "Yes", triggered: yesButton_triggeredHandler }, { label: "No", triggered: noButton_triggeredHandler }, { label: "Cancel", triggered: cancelButton_triggeredHandler }, ]); this.addChild( group );
See also
Property | Defined By | ||
---|---|---|---|
addedEffect : Function
An optional effect that is activated when the component is added to
the stage. | FeathersControl | ||
baseline : Number [read-only]
Returns the text baseline measurement, in pixels. | ButtonGroup | ||
buttonFactory : Function
Creates each button in the group. | ButtonGroup | ||
buttonInitializer : Function
Modifies a button, perhaps by changing its label and icons, based on the
item from the data provider that the button is meant to represent. | ButtonGroup | ||
buttonProperties : Object
An object that stores properties for all of the button group's
buttons, and the properties will be passed down to every button when
the button group validates. | ButtonGroup | ||
buttonReleaser : Function
Resets the properties of an individual button, using the item from the
data provider that was associated with the button. | ButtonGroup | ||
dataProvider : IListCollection
The collection of data to be displayed with buttons. | ButtonGroup | ||
defaultTextEditorFactory : Function [static]
A function used by all UI controls that support text editor to
create an ITextEditor instance. | FeathersControl | ||
defaultTextRendererFactory : Function [static]
A function used by all UI controls that support text renderers to
create an ITextRenderer instance. | FeathersControl | ||
depth : int [read-only]
The component's depth in the display list, relative to the stage. | FeathersControl | ||
effectsSuspended : Boolean [read-only]
Indicates if effects have been suspended. | FeathersControl | ||
explicitHeight : Number [read-only]
The height value explicitly set by passing a value to the
height setter or by calling the setSize()
function. | FeathersControl | ||
explicitMaxHeight : Number [read-only]
The maximum height value explicitly set by passing a value to the
maxHeight setter. | FeathersControl | ||
explicitMaxWidth : Number [read-only]
The maximum width value explicitly set by passing a value to the
maxWidth setter. | FeathersControl | ||
explicitMinHeight : Number [read-only]
The minimum height value explicitly set by passing a value to the
minHeight setter. | FeathersControl | ||
explicitMinWidth : Number [read-only]
The minimum width value explicitly set by passing a value to the
minWidth setter. | FeathersControl | ||
explicitWidth : Number [read-only]
The width value explicitly set by passing a value to the
width setter or to the setSize() method. | FeathersControl | ||
firstButtonFactory : Function
If not null, creates the first button. | ButtonGroup | ||
focusInEffect : Function
An optional effect that is activated when the component receives
focus. | FeathersControl | ||
focusManager : IFocusManager
The implementation of this property is provided for convenience,
but it cannot be used unless a subclass implements the
IFocusDisplayObject interface.
The current focus manager for this component. | FeathersControl | ||
focusOutEffect : Function
An optional effect that is activated when the component loses focus. | FeathersControl | ||
focusOwner : IFocusDisplayObject
The implementation of this property is provided for convenience,
but it cannot be used unless a subclass implements the
IFocusDisplayObject interface.
Used for associating focusable display objects that are not direct
children with an "owner" focusable display object, such as pop-ups. | FeathersControl | ||
globalStyleProvider : IStyleProvider [static]
The default IStyleProvider for all ButtonGroup
components. | ButtonGroup | ||
height : Number [override]
The height of the component, in pixels. | FeathersControl | ||
hideEffect : Function
An optional effect that is activated when the component is hidden. | FeathersControl | ||
includeInLayout : Boolean
Determines if the ILayout should use this object or ignore it. | FeathersControl | ||
isCreated : Boolean [read-only]
Determines if the component has been initialized and validated for
the first time. | FeathersControl | ||
isEnabled : Boolean
Indicates whether the control is interactive or not. | FeathersControl | ||
isFocusEnabled : Boolean
The implementation of this property is provided for convenience,
but it cannot be used unless a subclass implements the
IFocusDisplayObject interface.
Determines if this component can receive focus. | FeathersControl | ||
isInitialized : Boolean [read-only]
Determines if the component has been initialized yet. | FeathersControl | ||
isQuickHitAreaEnabled : Boolean
Similar to mouseChildren on the classic display list. | FeathersControl | ||
isShowingFocus : Boolean [read-only]
The implementation of this method is provided for convenience, but
it cannot be used unless a subclass implements the
IFocusDisplayObject interface.
Indicates if the showFocus() method has been called on
the object when it has focus. | FeathersControl | ||
lastButtonFactory : Function
If not null, creates the last button. | ButtonGroup | ||
layoutData : ILayoutData
Extra parameters associated with this display object that will be
used by the layout algorithm. | FeathersControl | ||
maintainTouchFocus : Boolean [read-only]
The implementation of this method is provided for convenience, but
it cannot be used unless a subclass implements the
IFocusDisplayObject interface.
If true, the display object should remain in focus,
even if something else is touched. | FeathersControl | ||
maxHeight : Number
The maximum recommended height to be used for self-measurement and,
optionally, by any code that is resizing this component. | FeathersControl | ||
maxWidth : Number
The maximum recommended width to be used for self-measurement and,
optionally, by any code that is resizing this component. | FeathersControl | ||
minHeight : Number
The minimum recommended height to be used for self-measurement and,
optionally, by any code that is resizing this component. | FeathersControl | ||
minTouchHeight : Number
If using isQuickHitAreaEnabled, and the hit area's
height is smaller than this value, it will be expanded. | FeathersControl | ||
minTouchWidth : Number
If using isQuickHitAreaEnabled, and the hit area's
width is smaller than this value, it will be expanded. | FeathersControl | ||
minWidth : Number
The minimum recommended width to be used for self-measurement and,
optionally, by any code that is resizing this component. | FeathersControl | ||
moveEffect : Function
An optional effect that is activated when the component is moved to
a new position. | FeathersControl | ||
nextDownFocus : IFocusDisplayObject
The implementation of this property is provided for convenience,
but it cannot be used unless a subclass implements the
IFocusDisplayObject interface.
The next object that will receive focus when
Keyboard.DOWN is pressed at
KeyLocation.D_PAD and a focus manager is enabled. | FeathersControl | ||
nextLeftFocus : IFocusDisplayObject
The implementation of this property is provided for convenience,
but it cannot be used unless a subclass implements the
IFocusDisplayObject interface.
The next object that will receive focus when
Keyboard.LEFT is pressed at
KeyLocation.D_PAD and a focus manager is enabled. | FeathersControl | ||
nextRightFocus : IFocusDisplayObject
The implementation of this property is provided for convenience,
but it cannot be used unless a subclass implements the
IFocusDisplayObject interface.
The next object that will receive focus when
Keyboard.RIGHT is pressed at
KeyLocation.D_PAD and a focus manager is enabled. | FeathersControl | ||
nextTabFocus : IFocusDisplayObject
The implementation of this property is provided for convenience,
but it cannot be used unless a subclass implements the
IFocusDisplayObject interface.
The next object that will receive focus when the tab key is pressed
when a focus manager is enabled. | FeathersControl | ||
nextUpFocus : IFocusDisplayObject
The implementation of this property is provided for convenience,
but it cannot be used unless a subclass implements the
IFocusDisplayObject interface.
The next object that will receive focus when
Keyboard.UP is pressed at
KeyLocation.D_PAD and a focus manager is enabled. | FeathersControl | ||
previousTabFocus : IFocusDisplayObject
The implementation of this property is provided for convenience,
but it cannot be used unless a subclass implements the
IFocusDisplayObject interface.
The previous object that will receive focus when the tab key is
pressed while holding shift when a focus manager is enabled. | FeathersControl | ||
resizeEffect : Function
An optional effect that is activated when the component is resized
with new dimensions. | FeathersControl | ||
showEffect : Function
An optional effect that is activated when the component is shown. | FeathersControl | ||
styleName : String
The concatenated styleNameList, with values separated
by spaces. | FeathersControl | ||
styleNameList : TokenList [read-only]
Contains a list of all "styles" assigned to this control. | FeathersControl | ||
styleProvider : IStyleProvider
When a component initializes, a style provider may be used to set
properties that affect the component's visual appearance. | FeathersControl | ||
toolTip : String
Text to display in a tool tip to when hovering over this component,
if the ToolTipManager is enabled. | FeathersControl | ||
width : Number [override]
The width of the component, in pixels. | FeathersControl |
Property | Defined By | ||
---|---|---|---|
actualHeight : Number = 0
The final height value that should be used for layout. | FeathersControl | ||
actualMinHeight : Number = 0
The final minimum height value that should be used for layout. | FeathersControl | ||
actualMinWidth : Number = 0
The final minimum width value that should be used for layout. | FeathersControl | ||
actualWidth : Number = 0
The final width value that should be used for layout. | FeathersControl | ||
buttonStyleName : String = "feathers-button-group-button"
The value added to the styleNameList of the buttons. | ButtonGroup | ||
defaultStyleProvider : IStyleProvider [read-only]
When the FeathersControl constructor is called, the
styleProvider property is set to this value. | FeathersControl | ||
firstButtonStyleName : String = "feathers-button-group-button"
The value added to the styleNameList of the first button. | ButtonGroup | ||
lastButtonStyleName : String = "feathers-button-group-button"
The value added to the styleNameList of the last button. | ButtonGroup |
Method | Defined By | ||
---|---|---|---|
Constructor. | ButtonGroup | ||
getBounds(targetSpace:DisplayObject, resultRect:Rectangle = null):Rectangle [override]
Feathers components use an optimized getBounds()
implementation that may sometimes behave differently than regular
Starling display objects. | FeathersControl | ||
hideFocus():void
The implementation of this method is provided for convenience, but
it cannot be used unless a subclass implements the
IFocusDisplayObject interface.
| FeathersControl | ||
initializeNow():void
If the component has not yet initialized, initializes immediately. | FeathersControl | ||
invalidate(flag:String):void
Call this function to tell the UI control that a redraw is pending. | FeathersControl | ||
isInvalid(flag:String = null):Boolean
Indicates whether the control is pending validation or not. | FeathersControl | ||
move(x:Number, y:Number):void
Sets both the x and the y positions of the control in a single
function call. | FeathersControl | ||
removeFromParentWithEffect(effect:Function, dispose:Boolean = false):void
Plays an effect before removing the component from its parent. | FeathersControl | ||
resetStyleProvider():void
Resets the styleProvider property to its default value,
which is usually the global style provider for the component. | FeathersControl | ||
resumeEffects():void
Indicates that effects should be re-activated after being suspended. | FeathersControl | ||
setSize(width:Number, height:Number):void
Sets both the width and the height of the control in a single
function call. | FeathersControl | ||
showFocus():void
The implementation of this method is provided for convenience, but
it cannot be used unless a subclass implements the
IFocusDisplayObject interface.
| FeathersControl | ||
suspendEffects():void
Indicates that effects should not be activated temporarily. | FeathersControl | ||
validate():void
Immediately validates the display object, if it is invalid. | FeathersControl |
Event | Summary | Defined By | ||
---|---|---|---|---|
Dispatched after the component has validated for the first time. | FeathersControl | |||
Dispatched after initialize() has been called, but before the first time that draw() has been called. | FeathersControl | |||
Dispatched when the width or height of the control changes. | FeathersControl | |||
Dispatched when one of the buttons is triggered. | ButtonGroup |
Style | Defined By | ||
---|---|---|---|
customButtonStyleName : String A style name to add to all buttons in this button group. | ButtonGroup | ||
customFirstButtonStyleName : String A style name to add to the first button in this button group. | ButtonGroup | ||
customLastButtonStyleName : String A style name to add to the last button in this button group. | ButtonGroup | ||
direction : String The button group layout is either vertical or horizontal. | ButtonGroup | ||
distributeButtonSizes : Boolean If true, the buttons will be equally sized in the direction of the layout. | ButtonGroup | ||
firstGap : Number Space, in pixels, between the first two buttons. | ButtonGroup | ||
focusIndicatorSkin : DisplayObject If this component supports focus, this optional skin will be displayed above the component when showFocus() is called. | FeathersControl | ||
focusPadding : Number Quickly sets all focus padding properties to the same value. | FeathersControl | ||
focusPaddingBottom : Number The minimum space, in pixels, between the object's bottom edge and the bottom edge of the focus indicator skin. | FeathersControl | ||
focusPaddingLeft : Number The minimum space, in pixels, between the object's left edge and the left edge of the focus indicator skin. | FeathersControl | ||
focusPaddingRight : Number The minimum space, in pixels, between the object's right edge and the right edge of the focus indicator skin. | FeathersControl | ||
focusPaddingTop : Number The minimum space, in pixels, between the object's top edge and the top edge of the focus indicator skin. | FeathersControl | ||
gap : Number Space, in pixels, between buttons. | ButtonGroup | ||
horizontalAlign : String Determines how the buttons are horizontally aligned within the bounds of the button group (on the x-axis). | ButtonGroup | ||
lastGap : Number Space, in pixels, between the last two buttons. | ButtonGroup | ||
padding : Number Quickly sets all padding properties to the same value. | ButtonGroup | ||
paddingBottom : Number The minimum space, in pixels, between the group's bottom edge and the group's buttons. | ButtonGroup | ||
paddingLeft : Number The minimum space, in pixels, between the group's left edge and the group's buttons. | ButtonGroup | ||
paddingRight : Number The minimum space, in pixels, between the group's right edge and the group's buttons. | ButtonGroup | ||
paddingTop : Number The minimum space, in pixels, between the group's top edge and the group's buttons. | ButtonGroup | ||
verticalAlign : String Determines how the buttons are vertically aligned within the bounds of the button group (on the y-axis). | ButtonGroup |
Constant | Defined By | ||
---|---|---|---|
DEFAULT_CHILD_STYLE_NAME_BUTTON : String = "feathers-button-group-button" [static]
The default value added to the styleNameList of the buttons. | ButtonGroup | ||
INVALIDATION_FLAG_ALL : String = "all" [static]
Flag to indicate that everything is invalid and should be redrawn. | FeathersControl | ||
INVALIDATION_FLAG_DATA : String = "data" [static]
Invalidation flag to indicate that the primary data displayed by the
UI control has changed. | FeathersControl | ||
INVALIDATION_FLAG_FOCUS : String = "focus" [static]
Invalidation flag to indicate that the focus of the UI control has
changed. | FeathersControl | ||
INVALIDATION_FLAG_LAYOUT : String = "layout" [static]
Invalidation flag to indicate that the layout of the UI control has
changed. | FeathersControl | ||
INVALIDATION_FLAG_SCROLL : String = "scroll" [static]
Invalidation flag to indicate that the scroll position of the UI
control has changed. | FeathersControl | ||
INVALIDATION_FLAG_SELECTED : String = "selected" [static]
Invalidation flag to indicate that the selection of the UI control
has changed. | FeathersControl | ||
INVALIDATION_FLAG_SIZE : String = "size" [static]
Invalidation flag to indicate that the dimensions of the UI control
have changed. | FeathersControl | ||
INVALIDATION_FLAG_SKIN : String = "skin" [static]
Invalidation flag to indicate that the skin of the UI control has changed. | FeathersControl | ||
INVALIDATION_FLAG_STATE : String = "state" [static]
Invalidation flag to indicate that the state has changed. | FeathersControl | ||
INVALIDATION_FLAG_STYLES : String = "styles" [static]
Invalidation flag to indicate that the styles or visual appearance of
the UI control has changed. | FeathersControl |
baseline | property |
baseline:Number
[read-only] Returns the text baseline measurement, in pixels.
public function get baseline():Number
buttonFactory | property |
buttonFactory:Function
Creates each button in the group. A button must be an instance of
Button
. This factory can be used to change properties on
the buttons when they are first created. For instance, if you are
skinning Feathers components without a theme, you might use this
factory to set skins and other styles on a button.
Optionally, the first button and the last button may be different
than the other buttons that are in the middle. Use the
firstButtonFactory
and/or the
lastButtonFactory
to customize one or both of these
buttons.
This function is expected to have the following signature:
function():Button
The following example skins the buttons using a custom button factory:
group.buttonFactory = function():Button { var button:Button = new Button(); button.defaultSkin = new Image( texture ); return button; };
The default value is null
.
public function get buttonFactory():Function
public function set buttonFactory(value:Function):void
See also
buttonInitializer | property |
buttonInitializer:Function
Modifies a button, perhaps by changing its label and icons, based on the
item from the data provider that the button is meant to represent. The
default buttonInitializer function can set the button's label and icons if
label
and/or any of the Button
icon fields
(defaultIcon
, upIcon
, etc.) are present in
the item. You can listen to Event.TRIGGERED
and
Event.CHANGE
by passing in functions for each.
This function is expected to have the following signature:
function( button:Button, item:Object ):void
The following example provides a custom button initializer:
group.buttonInitializer = function( button:Button, item:Object ):void { button.label = item.label; };
public function get buttonInitializer():Function
public function set buttonInitializer(value:Function):void
See also
buttonProperties | property |
buttonProperties:Object
An object that stores properties for all of the button group's
buttons, and the properties will be passed down to every button when
the button group validates. For a list of available properties,
refer to feathers.controls.Button
.
These properties are shared by every button, so anything that cannot
be shared (such as display objects, which cannot be added to multiple
parents) should be passed to buttons using the
buttonFactory
or in the theme.
If the subcomponent has its own subcomponents, their properties
can be set too, using attribute @
notation. For example,
to set the skin on the thumb which is in a SimpleScrollBar
,
which is in a List
, you can use the following syntax:
list.verticalScrollBarProperties.@thumbProperties.defaultSkin = new Image(texture);
The following example sets some properties on all of the buttons:
group.buttonProperties.horizontalAlign = HorizontalAlign.LEFT; group.buttonProperties.verticalAlign = VerticalAlign.TOP;
Setting properties in a buttonFactory
function instead
of using buttonProperties
will result in better
performance.
The default value is null
.
public function get buttonProperties():Object
public function set buttonProperties(value:Object):void
See also
buttonReleaser | property |
buttonReleaser:Function
Resets the properties of an individual button, using the item from the data provider that was associated with the button.
This function is expected to have one of the following signatures:
function( tab:Button ):void
function( tab:Button, oldItem:Object ):void
In the following example, a custom button releaser is passed to the button group:
group.buttonReleaser = function( button:Button, oldItem:Object ):void { button.label = null; };
public function get buttonReleaser():Function
public function set buttonReleaser(value:Function):void
See also
buttonStyleName | property |
protected var buttonStyleName:String = "feathers-button-group-button"
The value added to the styleNameList
of the buttons.
This variable is protected
so that sub-classes can
customize the button style name in their constructors instead of
using the default style name defined by
DEFAULT_CHILD_STYLE_NAME_BUTTON
.
To customize the button style name without subclassing, see
customButtonStyleName
.
See also
dataProvider | property |
dataProvider:IListCollection
The collection of data to be displayed with buttons.
The following example sets the button group's data provider:
group.dataProvider = new ArrayCollection( [ { label: "Yes", triggered: yesButton_triggeredHandler }, { label: "No", triggered: noButton_triggeredHandler }, { label: "Cancel", triggered: cancelButton_triggeredHandler }, ]);
By default, items in the data provider support the following
properties from Button
ToggleButton
)ToggleButton
)Additionally, you can add the following event listeners:
ToggleButton
)Event listeners may have one of the following signatures:
function(event:Event):void
function(event:Event, eventData:Object):void
function(event:Event, eventData:Object, dataProviderItem:Object):void
To use properties and events that are only supported by
ToggleButton
, you must provide a buttonFactory
that returns a ToggleButton
instead of a Button
.
You can pass a function to the buttonInitializer
property that can provide custom logic to interpret each item in the
data provider differently. For example, you could use it to support
additional properties or events.
The default value is null
.
public function get dataProvider():IListCollection
public function set dataProvider(value:IListCollection):void
See also
firstButtonFactory | property |
firstButtonFactory:Function
If not null
, creates the first button. If the
firstButtonFactory
is null
, then the button
group will use the buttonFactory
. The first button must
be an instance of Button
. This factory can be used to
change properties on the first button when it is initially created.
For instance, if you are skinning Feathers components without a
theme, you might use this factory to set skins and other styles on
the first button.
This function is expected to have the following signature:
function():Button
The following example skins the first button using a custom factory:
group.firstButtonFactory = function():Button { var button:Button = new Button(); button.defaultSkin = new Image( texture ); return button; };
The default value is null
.
public function get firstButtonFactory():Function
public function set firstButtonFactory(value:Function):void
See also
firstButtonStyleName | property |
protected var firstButtonStyleName:String = "feathers-button-group-button"
The value added to the styleNameList
of the first button.
To customize the first button name without subclassing, see
customFirstButtonStyleName
.
See also
globalStyleProvider | property |
public static var globalStyleProvider:IStyleProvider
The default IStyleProvider
for all ButtonGroup
components.
The default value is null
.
See also
lastButtonFactory | property |
lastButtonFactory:Function
If not null
, creates the last button. If the
lastButtonFactory
is null
, then the button
group will use the buttonFactory
. The last button must
be an instance of Button
. This factory can be used to
change properties on the last button when it is initially created.
For instance, if you are skinning Feathers components without a
theme, you might use this factory to set skins and other styles on
the last button.
This function is expected to have the following signature:
function():Button
The following example skins the last button using a custom factory:
group.lastButtonFactory = function():Button { var button:Button = new Button(); button.defaultSkin = new Image( texture ); return button; };
The default value is null
.
public function get lastButtonFactory():Function
public function set lastButtonFactory(value:Function):void
See also
lastButtonStyleName | property |
protected var lastButtonStyleName:String = "feathers-button-group-button"
The value added to the styleNameList
of the last button.
To customize the last button style name without subclassing, see
customLastButtonStyleName
.
See also
ButtonGroup | () | Constructor |
public function ButtonGroup()
Constructor.
triggered | Event |
starling.events.Event
starling.events.Event.TRIGGERED
Dispatched when one of the buttons is triggered. The data
property of the event contains the item from the data provider that is
associated with the button that was triggered.
The following example listens to Event.TRIGGERED
on the
button group instead of on individual buttons:
group.dataProvider = new ArrayCollection( [ { label: "Yes" }, { label: "No" }, { label: "Cancel" }, ]); group.addEventListener( Event.TRIGGERED, function( event:Event, data:Object ):void { trace( "The button with label \"" + data.label + "\" was triggered." ); }
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
data | The item associated with the button that was triggered. |
target | The Object that dispatched the event;
it is not always the Object listening for the event. Use the
currentTarget property to always access the Object
listening for the event. |
verticalAlign | style |
verticalAlign:String
Determines how the buttons are vertically aligned within the bounds of the button group (on the y-axis).
The following example aligns the group's content to the top:
group.verticalAlign = VerticalAlign.TOP;
The default value is feathers.layout.VerticalAlign.JUSTIFY
.
See also
paddingLeft | style |
paddingLeft:Number
The minimum space, in pixels, between the group's left edge and the group's buttons.
In the following example, the padding on the left edge of the group is set to 20 pixels:
group.paddingLeft = 20;
The default value is 0
.
See also
paddingBottom | style |
paddingBottom:Number
The minimum space, in pixels, between the group's bottom edge and the group's buttons.
In the following example, the padding on the bottom edge of the group is set to 20 pixels:
group.paddingBottom = 20;
The default value is 0
.
See also
paddingRight | style |
paddingRight:Number
The minimum space, in pixels, between the group's right edge and the group's buttons.
In the following example, the padding on the right edge of the group is set to 20 pixels:
group.paddingRight = 20;
The default value is 0
.
See also
paddingTop | style |
paddingTop:Number
The minimum space, in pixels, between the group's top edge and the group's buttons.
In the following example, the padding on the top edge of the group is set to 20 pixels:
group.paddingTop = 20;
The default value is 0
.
See also
padding | style |
padding:Number
Quickly sets all padding properties to the same value. The
padding
getter always returns the value of
paddingTop
, but the other padding values may be
different.
In the following example, the padding of all sides of the group is set to 20 pixels:
group.padding = 20;
The default value is 0
.
See also
lastGap | style |
lastGap:Number
Space, in pixels, between the last two buttons. If NaN
,
the default gap
property will be used.
The following example sets the gap between the last and next to last button to a different value than the standard gap:
group.lastGap = 30; group.gap = 20;
The default value is NaN
.
See also
horizontalAlign | style |
horizontalAlign:String
Determines how the buttons are horizontally aligned within the bounds of the button group (on the x-axis).
The following example aligns the group's content to the left:
group.horizontalAlign = HorizontalAlign.LEFT;
The default value is feathers.layout.HorizontalAlign.JUSTIFY
.
See also
gap | style |
gap:Number
Space, in pixels, between buttons.
The following example sets the gap used for the button layout to 20 pixels:
group.gap = 20;
The default value is 0
.
See also
firstGap | style |
firstGap:Number
Space, in pixels, between the first two buttons. If NaN
,
the default gap
property will be used.
The following example sets the gap between the first and second button to a different value than the standard gap:
group.firstGap = 30; group.gap = 20;
The default value is NaN
.
See also
distributeButtonSizes | style |
distributeButtonSizes:Boolean
If true
, the buttons will be equally sized in the
direction of the layout. In other words, if the button group is
horizontal, each button will have the same width, and if the button
group is vertical, each button will have the same height. If
false
, the buttons will be sized to their ideal
dimensions.
The following example doesn't distribute the button sizes:
group.distributeButtonSizes = false;
The default value is true
.
direction | style |
direction:String
The button group layout is either vertical or horizontal.
If the direction
is
Direction.HORIZONTAL
and
distributeButtonSizes
is false
, the buttons
may be displayed in multiple rows, if they won't fit in one row
horizontally.
The following example sets the layout direction of the buttons to line them up horizontally:
group.direction = Direction.HORIZONTAL;
Note: The Direction.NONE
constant is not supported.
The default value is feathers.layout.Direction.VERTICAL
.
See also
customLastButtonStyleName | style |
customLastButtonStyleName:String
A style name to add to the last button in this button group. Typically used by a theme to provide different styles to the last button.
The following example provides a custom last button style name:
group.customLastButtonStyleName = "my-custom-last-button";
In your theme, you can target this sub-component style name to provide different styles than the default:
getStyleProviderForClass( Button ).setFunctionForStyleName( "my-custom-last-button", setCustomLastButtonStyles );
The default value is null
.
See also
customFirstButtonStyleName | style |
customFirstButtonStyleName:String
A style name to add to the first button in this button group. Typically used by a theme to provide different styles to the first button.
The following example provides a custom first button style name:
group.customFirstButtonStyleName = "my-custom-first-button";
In your theme, you can target this sub-component style name to provide different styles than the default:
getStyleProviderForClass( Button ).setFunctionForStyleName( "my-custom-first-button", setCustomFirstButtonStyles );
The default value is null
.
See also
customButtonStyleName | style |
customButtonStyleName:String
A style name to add to all buttons in this button group. Typically used by a theme to provide different styles to different button groups.
The following example provides a custom button style name:
group.customButtonStyleName = "my-custom-button";
In your theme, you can target this sub-component style name to provide different styles than the default:
getStyleProviderForClass( Button ).setFunctionForStyleName( "my-custom-button", setCustomButtonStyles );
The default value is null
.
See also
DEFAULT_CHILD_STYLE_NAME_BUTTON | Constant |
public static const DEFAULT_CHILD_STYLE_NAME_BUTTON:String = "feathers-button-group-button"
The default value added to the styleNameList
of the buttons.
See also