Package | feathers.core |
Interface | public interface IFocusContainer extends IFocusDisplayObject, IFeathersDisplayObject, IFeathersEventDispatcher |
Implementors | BaseDefaultItemRenderer, GroupedList, List, ScrollContainer |
Product Version : | Feathers 2.1.0 |
See also
Property | Defined By | ||
---|---|---|---|
alpha : Number
The opacity of the display object. | IFeathersDisplayObject | ||
base : DisplayObject [read-only]
The top-most object of the display tree that the display object is
connected to. | IFeathersDisplayObject | ||
blendMode : String
The blend mode used when rendering the display object. | IFeathersDisplayObject | ||
bounds : Rectangle [read-only]
The bounds of the display object in its local coordinate space. | IFeathersDisplayObject | ||
filter : FragmentFilter
The filter used when rendering the display object. | IFeathersDisplayObject | ||
focusManager : IFocusManager
The current focus manager for this component. | IFocusDisplayObject | ||
focusOwner : IFocusDisplayObject
Used for associating focusable display objects that are not direct
children with an "owner" focusable display object, such as pop-ups. | IFocusDisplayObject | ||
height : Number
The height of the display object in the parent's coordinate space. | IFeathersDisplayObject | ||
isChildFocusEnabled : Boolean
Determines if this component's children can receive focus. | IFocusContainer | ||
isFocusEnabled : Boolean
Determines if this component can receive focus. | IFocusDisplayObject | ||
isShowingFocus : Boolean [read-only]
Indicates if the showFocus() method has been called on
the object when it has focus. | IFocusDisplayObject | ||
maintainTouchFocus : Boolean [read-only]
If true, the display object should remain in focus,
even if something else is touched. | IFocusDisplayObject | ||
mask : DisplayObject
The display object's mask. | IFeathersDisplayObject | ||
name : String
The name of the display object. | IFeathersDisplayObject | ||
nextDownFocus : IFocusDisplayObject
The next object that will receive focus when
Keyboard.DOWN is pressed at
KeyLocation.D_PAD and a focus manager is enabled. | IFocusDisplayObject | ||
nextLeftFocus : IFocusDisplayObject
The next object that will receive focus when
Keyboard.LEFT is pressed at
KeyLocation.D_PAD and a focus manager is enabled. | IFocusDisplayObject | ||
nextRightFocus : IFocusDisplayObject
The next object that will receive focus when
Keyboard.RIGHT is pressed at
KeyLocation.D_PAD and a focus manager is enabled. | IFocusDisplayObject | ||
nextTabFocus : IFocusDisplayObject
The next object that will receive focus when the tab key is pressed
when a focus manager is enabled. | IFocusDisplayObject | ||
nextUpFocus : IFocusDisplayObject
The next object that will receive focus when
Keyboard.UP is pressed at
KeyLocation.D_PAD and a focus manager is enabled. | IFocusDisplayObject | ||
parent : DisplayObjectContainer [read-only]
The display object's parent, or null if it doesn't have
a parent. | IFeathersDisplayObject | ||
pivotX : Number
The x coordinate of the display object's origin in its own coordinate
space. | IFeathersDisplayObject | ||
pivotY : Number
The y coordinate of the display object's origin in its own coordinate
space. | IFeathersDisplayObject | ||
previousTabFocus : IFocusDisplayObject
The previous object that will receive focus when the tab key is
pressed while holding shift when a focus manager is enabled. | IFocusDisplayObject | ||
root : DisplayObject [read-only]
| IFeathersDisplayObject | ||
rotation : Number
The rotation of the display object, in radians. | IFeathersDisplayObject | ||
scaleX : Number
This horizontal scale factor. | IFeathersDisplayObject | ||
scaleY : Number
The vertical scale factor. | IFeathersDisplayObject | ||
skewX : Number
The horizontal skew, in radians. | IFeathersDisplayObject | ||
skewY : Number
The vertical skew, in radians. | IFeathersDisplayObject | ||
stage : Stage [read-only]
The stage that the display object is connected to, or null
if it is not connected to a stage. | IFeathersDisplayObject | ||
touchable : Boolean
Determines if the display object may be touched. | IFeathersDisplayObject | ||
transformationMatrix : Matrix [read-only]
The transformation matrix of the display object, relative to its
parent. | IFeathersDisplayObject | ||
useHandCursor : Boolean
Determines if the mouse cursor should turn into a hand when the mouse
is over the display object. | IFeathersDisplayObject | ||
visible : Boolean
Determines the visibility of the display object. | IFeathersDisplayObject | ||
width : Number
The width of the display object in the parent's coordinate space. | IFeathersDisplayObject | ||
x : Number
The x, or horizontal, position of the display object in the parent's
coordinate space. | IFeathersDisplayObject | ||
y : Number
The y, or vertical, position of the display object in the parent's
coordinate space. | IFeathersDisplayObject |
isChildFocusEnabled | property |
isChildFocusEnabled:Boolean
Determines if this component's children can receive focus. This
property is completely independent from the isFocusEnabled
property. In other words, it's possible to disable focus on this
component while still allowing focus on its children (or the other
way around).
In the following example, the focus is disabled:
object.isFocusEnabled = false;
public function get isChildFocusEnabled():Boolean
public function set isChildFocusEnabled(value:Boolean):void
See also