| Package | feathers.utils.textures | 
| Class | public class TextureCache | 
| Inheritance | TextureCache    Object | 
| Product Version : | Feathers 2.3.0 | 
                  Note: Most developers will only need to create a
	 TextureCache, pass it to multiple ImageLoader
	 components, and dispose the cache when finished. APIs to retain and
	 release textures are meant to be used by ImageLoader.
A single TextureCache may be passed to multiple
	 ImageLoader components using the textureCache
	 property:
var cache:TextureCache = new TextureCache(); loader1.textureCache = cache; loader2.textureCache = cache;
Don't forget to dispose the TextureCache when it is no
	 longer needed -- to avoid memory leaks:
cache.dispose();
To use a TextureCache in a List or
	 GroupedList with the default item renderer, pass the cache
	 to the ImageLoader components using the
	 iconLoaderFactory or
	 accessoryLoaderFactory:
var cache:TextureCache = new TextureCache();
list.itemRendererFactory = function():IListItemRenderer
{
    var itemRenderer:DefaultListItemRenderer = new DefaultListItemRenderer();
    itemRenderer.iconLoaderFactory = function():ImageLoader
    {
        var loader:ImageLoader = new ImageLoader();
        loader.textureCache = cache;
        return loader;
    };
    return itemRenderer;
};See also
| Property | Defined By | ||
|---|---|---|---|
| maxUnretainedTextures : int 
		 Limits the number of unretained textures that may be stored in
		 memory.  | TextureCache | ||
| Method | Defined By | ||
|---|---|---|---|
TextureCache(maxUnretainedTextures:int) 
		 Constructor.  | TextureCache | ||
addTexture(key:String, texture:Texture, retainTexture:Boolean = true):void 
		 Saves a texture, and associates it with a specific key.  | TextureCache | ||
dispose():void 
		 Disposes the texture cache, including all textures (even if they are
		 retained).  | TextureCache | ||
getRetainCount(key:String):int 
		 Returns how many times the texture associated with the specified key
		 has currently been retained.  | TextureCache | ||
hasTexture(key:String):Boolean 
		 Indicates if a texture is associated with the specified key.  | TextureCache | ||
releaseTexture(key:String):void 
		 Releases a retained texture.  | TextureCache | ||
removeTexture(key:String, dispose:Boolean = false):void 
		 Removes a specific key from the cache, and optionally disposes the
		 texture associated with the key.  | TextureCache | ||
retainTexture(key:String):Texture 
		 Gets the texture associated with the specified key, and increments
		 the retain count for the texture.  | TextureCache | ||
| maxUnretainedTextures | property | 
maxUnretainedTextures:intLimits the number of unretained textures that may be stored in memory. The textures retained least recently will be disposed if there are too many.
    public function get maxUnretainedTextures():int    public function set maxUnretainedTextures(value:int):void| TextureCache | () | Constructor | 
public function TextureCache(maxUnretainedTextures:int)Constructor.
ParametersmaxUnretainedTextures:int (default = NaN) | 
| addTexture | () | method | 
 public function addTexture(key:String, texture:Texture, retainTexture:Boolean = true):voidSaves a texture, and associates it with a specific key.
Parameters
key:String | |
texture:Texture | |
retainTexture:Boolean (default = true) | 
See also
| dispose | () | method | 
 public function dispose():voidDisposes the texture cache, including all textures (even if they are retained).
| getRetainCount | () | method | 
 public function getRetainCount(key:String):intReturns how many times the texture associated with the specified key has currently been retained.
Parameters
key:String | 
int | 
| hasTexture | () | method | 
 public function hasTexture(key:String):BooleanIndicates if a texture is associated with the specified key.
Parameters
key:String | 
Boolean | 
| releaseTexture | () | method | 
 public function releaseTexture(key:String):voidReleases a retained texture.
Parameters
key:String | 
See also
| removeTexture | () | method | 
 public function removeTexture(key:String, dispose:Boolean = false):voidRemoves a specific key from the cache, and optionally disposes the texture associated with the key.
Parameters
key:String | |
dispose:Boolean (default = false) | 
See also
| retainTexture | () | method | 
 public function retainTexture(key:String):Texture
		 Gets the texture associated with the specified key, and increments
		 the retain count for the texture. Always remember to call
		 releaseTexture() when finished with a retained texture.
		 
		 
Parameters
key:String | 
Texture | 
See also