Packagefeathers.layout
Classpublic class WaterfallLayout
InheritanceWaterfallLayout Inheritance BaseVariableVirtualLayout Inheritance starling.events.EventDispatcher
Implements IVariableVirtualLayout

Product Version : Feathers 2.2.0

A layout with multiple columns of equal width where items may have variable heights. Items are added to the layout in order, but they may be added to any of the available columns. The layout selects the column where the column's height plus the item's height will result in the smallest possible total height.

See also

How to use WaterfallLayout with Feathers containers


Public Properties
 PropertyDefined By
  gap : Number
Quickly sets both horizontalGap and verticalGap to the same value.
WaterfallLayout
 InheritedhasVariableItemDimensions : Boolean
When the layout is virtualized, and this value is true, the items may have variable dimensions.
BaseVariableVirtualLayout
  horizontalAlign : String
The alignment of the items horizontally, on the x-axis.
WaterfallLayout
  horizontalGap : Number
The horizontal space, in pixels, between columns.
WaterfallLayout
  padding : Number
Quickly sets all padding properties to the same value.
WaterfallLayout
  paddingBottom : Number
The space, in pixels, that appears on the bottom, below the items.
WaterfallLayout
  paddingLeft : Number
The minimum space, in pixels, to the left of the items.
WaterfallLayout
  paddingRight : Number
The minimum space, in pixels, to the right of the items.
WaterfallLayout
  paddingTop : Number
The space, in pixels, that appears on top, above the items.
WaterfallLayout
  requestedColumnCount : int
Requests that the layout uses a specific number of columns, if possible.
WaterfallLayout
 InheritedrequiresLayoutOnScroll : Boolean
[read-only] Determines if the container calls layout() when the scroll position changes.
BaseVariableVirtualLayout
 InheritedtypicalItem : DisplayObject
Used internally by a component that supports layout virtualization, such as List, to provide a display object with dimensions that represent a "typical" item in the layout.
BaseVariableVirtualLayout
 InheriteduseVirtualLayout : Boolean
Determines if virtual layout should be used.
BaseVariableVirtualLayout
  verticalGap : Number
The vertical space, in pixels, between items in a column.
WaterfallLayout
Public Methods
 MethodDefined By
  
Constructor.
WaterfallLayout
 Inherited
addToVariableVirtualCacheAtIndex(index:int, item:DisplayObject = null):void
Inserts an item in to the cache at the specified index, pushing the old cached value at that index, and all following values, up one index.
BaseVariableVirtualLayout
  
calculateNavigationDestination(items:Vector.<DisplayObject>, index:int, keyCode:uint, bounds:LayoutBoundsResult):int
Using the current index and a key press, calculates the new index.
WaterfallLayout
  
getNearestScrollPositionForIndex(index:int, scrollX:Number, scrollY:Number, items:Vector.<DisplayObject>, x:Number, y:Number, width:Number, height:Number, result:Point = null):Point
Calculates the scroll position nearest to the current scroll position that will display the full bounds of the item within the view port.
WaterfallLayout
  
getScrollPositionForIndex(index:int, items:Vector.<DisplayObject>, x:Number, y:Number, width:Number, height:Number, result:Point = null):Point
Using the item dimensions, calculates a scroll position that will ensure that the item at a given index will be visible within the specified bounds.
WaterfallLayout
  
getVisibleIndicesAtScrollPosition(scrollX:Number, scrollY:Number, width:Number, height:Number, itemCount:int, result:Vector.<int> = null):Vector.<int>
Used internally by a component, such as List, to determines which indices are visible with the specified view port bounds and scroll position.
WaterfallLayout
  
layout(items:Vector.<DisplayObject>, viewPortBounds:ViewPortBounds = null, result:LayoutBoundsResult = null):LayoutBoundsResult
Positions (and possibly resizes) the supplied items within the optional bounds argument.
WaterfallLayout
  
measureViewPort(itemCount:int, viewPortBounds:ViewPortBounds = null, result:Point = null):Point
Used internally by a component, such as List, to measure the view port based on the typical item dimensions or cached dimensions, if available.
WaterfallLayout
 Inherited
Removes an item in to the cache at the specified index, moving the values at following indexes down by one.
BaseVariableVirtualLayout
 Inherited
Clears the cached dimensions for all virtualized indices.
BaseVariableVirtualLayout
 Inherited
resetVariableVirtualCacheAtIndex(index:int, item:DisplayObject = null):void
Clears the cached dimensions for one specific virtualized index.
BaseVariableVirtualLayout
Events
 Event Summary Defined By
  Dispatched when a property of the layout changes, indicating that a redraw is probably needed.WaterfallLayout
 InheritedDispatched when the layout would like to adjust the container's scroll position.BaseVariableVirtualLayout
Property Detail
gapproperty
gap:Number

Quickly sets both horizontalGap and verticalGap to the same value. The gap getter always returns the value of horizontalGap, but the value of verticalGap may be different.

The default value is 0.


Implementation
    public function get gap():Number
    public function set gap(value:Number):void

See also

horizontalAlignproperty 
horizontalAlign:String

The alignment of the items horizontally, on the x-axis.

Note: The HorizontalAlign.JUSTIFY constant is not supported.

The default value is feathers.layout.HorizontalAlign.CENTER.


Implementation
    public function get horizontalAlign():String
    public function set horizontalAlign(value:String):void

See also

horizontalGapproperty 
horizontalGap:Number

The horizontal space, in pixels, between columns.

The default value is 0.


Implementation
    public function get horizontalGap():Number
    public function set horizontalGap(value:Number):void
paddingproperty 
padding:Number

Quickly sets all padding properties to the same value. The padding getter always returns the value of paddingTop, but the other padding values may be different.

The default value is 0.


Implementation
    public function get padding():Number
    public function set padding(value:Number):void

See also

paddingBottomproperty 
paddingBottom:Number

The space, in pixels, that appears on the bottom, below the items.

The default value is 0.


Implementation
    public function get paddingBottom():Number
    public function set paddingBottom(value:Number):void
paddingLeftproperty 
paddingLeft:Number

The minimum space, in pixels, to the left of the items.

The default value is 0.


Implementation
    public function get paddingLeft():Number
    public function set paddingLeft(value:Number):void
paddingRightproperty 
paddingRight:Number

The minimum space, in pixels, to the right of the items.

The default value is 0.


Implementation
    public function get paddingRight():Number
    public function set paddingRight(value:Number):void
paddingTopproperty 
paddingTop:Number

The space, in pixels, that appears on top, above the items.

The default value is 0.


Implementation
    public function get paddingTop():Number
    public function set paddingTop(value:Number):void
requestedColumnCountproperty 
requestedColumnCount:int

Requests that the layout uses a specific number of columns, if possible. Set to 0 to calculate the maximum of columns that will fit in the available space.

If the view port's explicit or maximum width is not large enough to fit the requested number of columns, it will use fewer. If the view port doesn't have an explicit width and the maximum width is equal to Number.POSITIVE_INFINITY, the width will be calculated automatically to fit the exact number of requested columns.

The default value is 0.


Implementation
    public function get requestedColumnCount():int
    public function set requestedColumnCount(value:int):void
verticalGapproperty 
verticalGap:Number

The vertical space, in pixels, between items in a column.

The default value is 0.


Implementation
    public function get verticalGap():Number
    public function set verticalGap(value:Number):void
Constructor Detail
WaterfallLayout()Constructor
public function WaterfallLayout()

Constructor.

Method Detail
calculateNavigationDestination()method
public function calculateNavigationDestination(items:Vector.<DisplayObject>, index:int, keyCode:uint, bounds:LayoutBoundsResult):int

Using the current index and a key press, calculates the new index. This might be use to change a list's selectedIndex when a key is pressed.

Parameters

items:Vector.<DisplayObject>
 
index:int
 
keyCode:uint
 
bounds:LayoutBoundsResult

Returns
int
getNearestScrollPositionForIndex()method 
public function getNearestScrollPositionForIndex(index:int, scrollX:Number, scrollY:Number, items:Vector.<DisplayObject>, x:Number, y:Number, width:Number, height:Number, result:Point = null):Point

Calculates the scroll position nearest to the current scroll position that will display the full bounds of the item within the view port. If the item is already fully displayed in the view port, the current scroll position will be returned unchanged.

While the item will be displayed in the view port without being clipped in any way, it may not be placed in the most prominent position possible. To give the item a more prominent location, use getScrollPositionForIndex() instead.

This function should always be called after the layout() function. The width and height arguments are the final bounds of the view port, which may be calculated in the layout() function.

Parameters

index:int
 
scrollX:Number
 
scrollY:Number
 
items:Vector.<DisplayObject>
 
x:Number
 
y:Number
 
width:Number
 
height:Number
 
result:Point (default = null)

Returns
Point
getScrollPositionForIndex()method 
public function getScrollPositionForIndex(index:int, items:Vector.<DisplayObject>, x:Number, y:Number, width:Number, height:Number, result:Point = null):Point

Using the item dimensions, calculates a scroll position that will ensure that the item at a given index will be visible within the specified bounds.

Typically, this function is used to show the item in the most prominent way, such as centering. To scroll a minimum distance required to display the full bounds of the item in the view port, use getNearestScrollPositionForIndex() instead.

This function should always be called after the layout() function. The width and height arguments are the final bounds of the view port, which may be calculated in the layout() function.

Parameters

index:int
 
items:Vector.<DisplayObject>
 
x:Number
 
y:Number
 
width:Number
 
height:Number
 
result:Point (default = null)

Returns
Point
getVisibleIndicesAtScrollPosition()method 
public function getVisibleIndicesAtScrollPosition(scrollX:Number, scrollY:Number, width:Number, height:Number, itemCount:int, result:Vector.<int> = null):Vector.<int>

Used internally by a component, such as List, to determines which indices are visible with the specified view port bounds and scroll position. Indices that aren't returned are typically not displayed and can be replaced virtually. Uses the typical items dimensions, or cached dimensions, if available.

This function is meant to be called by the List or other component that uses the virtual layout. If you're simply creating a layout for a List or another component, do not call this function. It is meant for developers creating custom components only.

Parameters

scrollX:Number
 
scrollY:Number
 
width:Number
 
height:Number
 
itemCount:int
 
result:Vector.<int> (default = null)

Returns
Vector.<int>
layout()method 
public function layout(items:Vector.<DisplayObject>, viewPortBounds:ViewPortBounds = null, result:LayoutBoundsResult = null):LayoutBoundsResult

Positions (and possibly resizes) the supplied items within the optional bounds argument. If no bounds are specified, the layout algorithm will assume that the bounds start a 0,0 and have unbounded dimensions. Returns the actual bounds of the content, which may be different than the specified bounds.

Note: The items are not absolutely restricted to appear only within the bounds. The bounds can affect positioning, but the algorithm may very well ignore them completely.

If a layout implementation needs to access accurate width and height values from items that are of type IFeathersControl, it must call validate() manually. For performance reasons, the container that is the parent of the items will not call validate() before passing the items to a layout implementation. Meeting this requirement may be as simple as looping through the items at the beginning of layout() and validating all items that are Feathers UI controls:

const itemCount:int = items.length;
for(var i:int = 0; i < itemCount; i++)
{
    var item:IFeathersControl = items[i] as IFeathersControl;
    if(item)
    {
        item.validate();
    }
}

Parameters

items:Vector.<DisplayObject>
 
viewPortBounds:ViewPortBounds (default = null)
 
result:LayoutBoundsResult (default = null)

Returns
LayoutBoundsResult
measureViewPort()method 
public function measureViewPort(itemCount:int, viewPortBounds:ViewPortBounds = null, result:Point = null):Point

Used internally by a component, such as List, to measure the view port based on the typical item dimensions or cached dimensions, if available.

This function is meant to be called by the List or other component that uses the virtual layout. If you're simply creating a layout for a List or another component, do not call this function. It is meant for developers creating custom components only.

Parameters

itemCount:int
 
viewPortBounds:ViewPortBounds (default = null)
 
result:Point (default = null)

Returns
Point
Event Detail
change Event
Event Object Type: starling.events.Event
Event.type property = starling.events.Event.CHANGE

Dispatched when a property of the layout changes, indicating that a redraw is probably needed.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
datanull
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.