Interfaces
 InterfaceDescription
 ITextEditorViewPort Handles the editing of multiline text.
Classes
 ClassDescription
 BaseTextRenderer A base class for text renderers that implements some common properties.
 BitmapFontTextEditor Text that may be edited at runtime by the user with the TextInput component, rendered with bitmap fonts.
 BitmapFontTextRenderer Renders text using bitmap fonts.
 MeasureTextResult The result of text measurement.
 StageTextTextEditor Text that may be edited at runtime by the user with the TextInput component, rendered with the native flash.text.StageText class in Adobe AIR and the custom feathers.text.StageTextField class in Adobe Flash Player (StageTextField simulates StageText using flash.text.TextField).
 TextBlockTextEditor Text that may be edited at runtime by the user with the TextInput component, rendered with a native flash.text.engine.TextBlock from Flash Text Engine (sometimes abbreviated as FTE).
 TextBlockTextRenderer Renders text with a native flash.text.engine.TextBlock from Flash Text Engine (sometimes abbreviated as FTE), and draws it to BitmapData before uploading it to a texture on the GPU.
 TextFieldTextEditor Text that may be edited at runtime by the user with the TextInput component, using the native flash.text.TextField class with its type property set to flash.text.TextInputType.INPUT.
 TextFieldTextEditorViewPort A text editor view port for the TextArea component that uses flash.text.TextField.
 TextFieldTextRenderer Renders text with a native flash.text.TextField and draws it to BitmapData before uploading it to a texture on the GPU.