| Package | feathers.controls | 
| Class | public class ScrollBar | 
| Inheritance | ScrollBar    FeathersControl   starling.display.Sprite | 
| Implements | IDirectionalScrollBar | 
| Product Version : | Feathers 1.0.0 | 
SimpleScrollBar is probably a better choice as it provides
	 only the thumb to indicate position without all the extra chrome.
	 	 The following example updates a list to use scroll bars:
list.horizontalScrollBarFactory = function():IScrollBar
{
    return new ScrollBar();
};
list.verticalScrollBarFactory = function():IScrollBar
{
    return new ScrollBar();
};See also
| Property | Defined By | ||
|---|---|---|---|
![]()  | addedEffect : Function 
		 An optional effect that is activated when the component is added to
		 the stage.  | FeathersControl | |
| decrementButtonFactory : Function 
		 A function used to generate the scroll bar's decrement button
		 sub-component.  | ScrollBar | ||
| decrementButtonProperties : Object 
		 An object that stores properties for the scroll bar's decrement
		 button, and the properties will be passed down to the decrement
		 button when the scroll bar validates.  | ScrollBar | ||
![]()  | defaultTextEditorFactory : Function [static] 
		 A function used by all UI controls that support text editor to
		 create an ITextEditor instance.  | FeathersControl | |
![]()  | defaultTextRendererFactory : Function [static] 
		 A function used by all UI controls that support text renderers to
		 create an ITextRenderer instance.  | FeathersControl | |
![]()  | depth : int [read-only] 
		 The component's depth in the display list, relative to the stage.  | FeathersControl | |
![]()  | effectsSuspended : Boolean [read-only] 
		 Indicates if effects have been suspended.  | FeathersControl | |
![]()  | explicitHeight : Number [read-only] 
		 The height value explicitly set by passing a value to the
		 height setter or by calling the setSize()
		 function.  | FeathersControl | |
![]()  | explicitMaxHeight : Number [read-only] 
		 The maximum height value explicitly set by passing a value to the
		 maxHeight setter.  | FeathersControl | |
![]()  | explicitMaxWidth : Number [read-only] 
		 The maximum width value explicitly set by passing a value to the
		 maxWidth setter.  | FeathersControl | |
![]()  | explicitMinHeight : Number [read-only] 
		 The minimum height value explicitly set by passing a value to the
		 minHeight setter.  | FeathersControl | |
![]()  | explicitMinWidth : Number [read-only] 
		 The minimum width value explicitly set by passing a value to the
		 minWidth setter.  | FeathersControl | |
![]()  | explicitWidth : Number [read-only] 
		 The width value explicitly set by passing a value to the
		 width setter or to the setSize() method.  | FeathersControl | |
![]()  | focusInEffect : Function 
		 An optional effect that is activated when the component receives
		 focus.  | FeathersControl | |
![]()  | focusManager : IFocusManager 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 
		 
		 The current focus manager for this component.  | FeathersControl | |
![]()  | focusOutEffect : Function 
		 An optional effect that is activated when the component loses focus.  | FeathersControl | |
![]()  | focusOwner : IFocusDisplayObject 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 
		 
		 Used for associating focusable display objects that are not direct
		 children with an "owner" focusable display object, such as pop-ups.  | FeathersControl | |
| globalStyleProvider : IStyleProvider [static] 
		 The default IStyleProvider for all ScrollBar
		 components.  | ScrollBar | ||
![]()  | height : Number [override] 
		 The height of the component, in pixels.  | FeathersControl | |
![]()  | hideEffect : Function 
		 An optional effect that is activated when the component is hidden.  | FeathersControl | |
![]()  | includeInLayout : Boolean 
		 
		 Determines if the ILayout should use this object or ignore it.  | FeathersControl | |
| incrementButtonFactory : Function 
		 A function used to generate the scroll bar's increment button
		 sub-component.  | ScrollBar | ||
| incrementButtonProperties : Object 
		 An object that stores properties for the scroll bar's increment
		 button, and the properties will be passed down to the increment
		 button when the scroll bar validates.  | ScrollBar | ||
![]()  | isCreated : Boolean [read-only] 
		 Determines if the component has been initialized and validated for
		 the first time.  | FeathersControl | |
![]()  | isEnabled : Boolean 
		 Indicates whether the control is interactive or not.  | FeathersControl | |
![]()  | isFocusEnabled : Boolean 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 Determines if this component can receive focus.  | FeathersControl | |
![]()  | isInitialized : Boolean [read-only] 
		 Determines if the component has been initialized yet.  | FeathersControl | |
![]()  | isQuickHitAreaEnabled : Boolean 
		 Similar to mouseChildren on the classic display list.  | FeathersControl | |
![]()  | isShowingFocus : Boolean [read-only] 
		 The implementation of this method is provided for convenience, but
		 it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 Indicates if the showFocus() method has been called on
		 the object when it has focus.  | FeathersControl | |
![]()  | layoutData : ILayoutData 
		 
		 Extra parameters associated with this display object that will be
		 used by the layout algorithm.  | FeathersControl | |
| liveDragging : Boolean = true 
		 Determines if the scroll bar dispatches the Event.CHANGE
		 event every time the thumb moves, or only once it stops moving.  | ScrollBar | ||
![]()  | maintainTouchFocus : Boolean [read-only] 
		 The implementation of this method is provided for convenience, but
		 it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 If true, the display object should remain in focus,
		 even if something else is touched.  | FeathersControl | |
![]()  | maxHeight : Number 
		 The maximum recommended height to be used for self-measurement and,
		 optionally, by any code that is resizing this component.  | FeathersControl | |
| maximum : Number 
		 
		 The maximum numeric value of the range.  | ScrollBar | ||
| maximumTrackFactory : Function 
		 A function used to generate the scroll bar's maximum track
		 sub-component.  | ScrollBar | ||
| maximumTrackProperties : Object 
		 An object that stores properties for the scroll bar's "maximum"
		 track, and the properties will be passed down to the "maximum" track when
		 the scroll bar validates.  | ScrollBar | ||
![]()  | maxWidth : Number 
		 The maximum recommended width to be used for self-measurement and,
		 optionally, by any code that is resizing this component.  | FeathersControl | |
![]()  | minHeight : Number 
		 The minimum recommended height to be used for self-measurement and,
		 optionally, by any code that is resizing this component.  | FeathersControl | |
| minimum : Number 
		 
		 The minimum numeric value of the range.  | ScrollBar | ||
| minimumTrackFactory : Function 
		 A function used to generate the scroll bar's minimum track
		 sub-component.  | ScrollBar | ||
| minimumTrackProperties : Object 
		 An object that stores properties for the scroll bar's "minimum"
		 track, and the properties will be passed down to the "minimum" track when
		 the scroll bar validates.  | ScrollBar | ||
![]()  | minTouchHeight : Number 
		 If using isQuickHitAreaEnabled, and the hit area's
		 height is smaller than this value, it will be expanded.  | FeathersControl | |
![]()  | minTouchWidth : Number 
		 If using isQuickHitAreaEnabled, and the hit area's
		 width is smaller than this value, it will be expanded.  | FeathersControl | |
![]()  | minWidth : Number 
		 The minimum recommended width to be used for self-measurement and,
		 optionally, by any code that is resizing this component.  | FeathersControl | |
![]()  | moveEffect : Function 
		 An optional effect that is activated when the component is moved to
		 a new position.  | FeathersControl | |
![]()  | nextDownFocus : IFocusDisplayObject 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 The next object that will receive focus when
		 Keyboard.DOWN is pressed at
		 KeyLocation.D_PAD and a focus manager is enabled.  | FeathersControl | |
![]()  | nextLeftFocus : IFocusDisplayObject 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 The next object that will receive focus when
		 Keyboard.LEFT is pressed at
		 KeyLocation.D_PAD and a focus manager is enabled.  | FeathersControl | |
![]()  | nextRightFocus : IFocusDisplayObject 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 The next object that will receive focus when
		 Keyboard.RIGHT is pressed at
		 KeyLocation.D_PAD and a focus manager is enabled.  | FeathersControl | |
![]()  | nextTabFocus : IFocusDisplayObject 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 The next object that will receive focus when the tab key is pressed
		 when a focus manager is enabled.  | FeathersControl | |
![]()  | nextUpFocus : IFocusDisplayObject 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 The next object that will receive focus when
		 Keyboard.UP is pressed at
		 KeyLocation.D_PAD and a focus manager is enabled.  | FeathersControl | |
| page : Number 
		 
		 The amount the scroll bar value must change to get from one "page" to
		 the next.  | ScrollBar | ||
![]()  | previousTabFocus : IFocusDisplayObject 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 The previous object that will receive focus when the tab key is
		 pressed while holding shift when a focus manager is enabled.  | FeathersControl | |
| repeatDelay : Number 
		 The time, in seconds, before actions are repeated.  | ScrollBar | ||
![]()  | resizeEffect : Function 
		 An optional effect that is activated when the component is resized
		 with new dimensions.  | FeathersControl | |
![]()  | showEffect : Function 
		 An optional effect that is activated when the component is shown.  | FeathersControl | |
| step : Number 
		 
		 The amount the value must change to increment or decrement.  | ScrollBar | ||
![]()  | styleName : String 
		 The concatenated styleNameList, with values separated
		 by spaces.  | FeathersControl | |
![]()  | styleNameList : TokenList [read-only] 
		 Contains a list of all "styles" assigned to this control.  | FeathersControl | |
![]()  | styleProvider : IStyleProvider 
		 When a component initializes, a style provider may be used to set
		 properties that affect the component's visual appearance.  | FeathersControl | |
| thumbFactory : Function 
		 A function used to generate the scroll bar's thumb sub-component.  | ScrollBar | ||
| thumbProperties : Object 
		 An object that stores properties for the scroll bar's thumb, and the
		 properties will be passed down to the thumb when the scroll bar
		 validates.  | ScrollBar | ||
![]()  | toolTip : String 
		 Text to display in a tool tip to when hovering over this component,
		 if the ToolTipManager is enabled.  | FeathersControl | |
| value : Number 
		 
		 The current numeric value.  | ScrollBar | ||
![]()  | width : Number [override] 
		 The width of the component, in pixels.  | FeathersControl | |
| Property | Defined By | ||
|---|---|---|---|
![]()  | actualHeight : Number = 0 
		 The final height value that should be used for layout.  | FeathersControl | |
![]()  | actualMinHeight : Number = 0 
		 The final minimum height value that should be used for layout.  | FeathersControl | |
![]()  | actualMinWidth : Number = 0 
		 The final minimum width value that should be used for layout.  | FeathersControl | |
![]()  | actualWidth : Number = 0 
		 The final width value that should be used for layout.  | FeathersControl | |
| decrementButton : BasicButton 
		 The scroll bar's decrement button sub-component.  | ScrollBar | ||
| decrementButtonStyleName : String = "feathers-scroll-bar-decrement-button" 
		 The value added to the styleNameList of the decrement
		 button.  | ScrollBar | ||
![]()  | defaultStyleProvider : IStyleProvider [read-only] 
		 When the FeathersControl constructor is called, the
		 styleProvider property is set to this value.  | FeathersControl | |
| incrementButton : BasicButton 
		 The scroll bar's increment button sub-component.  | ScrollBar | ||
| incrementButtonStyleName : String = "feathers-scroll-bar-increment-button" 
		 The value added to the styleNameList of the increment
		 button.  | ScrollBar | ||
| maximumTrack : DisplayObject 
		 The scroll bar's maximum track sub-component.  | ScrollBar | ||
| maximumTrackStyleName : String = "feathers-scroll-bar-maximum-track" 
		 The value added to the styleNameList of the maximum
		 track.  | ScrollBar | ||
| minimumTrack : DisplayObject 
		 The scroll bar's minimum track sub-component.  | ScrollBar | ||
| minimumTrackStyleName : String = "feathers-scroll-bar-minimum-track" 
		 The value added to the styleNameList of the minimum
		 track.  | ScrollBar | ||
| thumb : DisplayObject 
		 The scroll bar's thumb sub-component.  | ScrollBar | ||
| thumbStyleName : String = "feathers-scroll-bar-thumb" 
		 The value added to the styleNameList of the thumb.  | ScrollBar | ||
| Method | Defined By | ||
|---|---|---|---|
		 Constructor.  | ScrollBar | ||
![]()  | getBounds(targetSpace:DisplayObject, resultRect:Rectangle = null):Rectangle [override] 
		 Feathers components use an optimized getBounds()
		 implementation that may sometimes behave differently than regular
		 Starling display objects.  | FeathersControl | |
![]()  | hideFocus():void 
		 The implementation of this method is provided for convenience, but
		 it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		   | FeathersControl | |
![]()  | initializeNow():void 
		 If the component has not yet initialized, initializes immediately.  | FeathersControl | |
![]()  | invalidate(flag:String):void 
		 Call this function to tell the UI control that a redraw is pending.  | FeathersControl | |
![]()  | isInvalid(flag:String = null):Boolean 
		 Indicates whether the control is pending validation or not.  | FeathersControl | |
![]()  | move(x:Number, y:Number):void 
		 Sets both the x and the y positions of the control in a single
		 function call.  | FeathersControl | |
![]()  | removeFromParentWithEffect(effect:Function, dispose:Boolean = false):void 
		 Plays an effect before removing the component from its parent.  | FeathersControl | |
![]()  | resetStyleProvider():void 
		 Resets the styleProvider property to its default value,
		 which is usually the global style provider for the component.  | FeathersControl | |
![]()  | resumeEffects():void 
		 Indicates that effects should be re-activated after being suspended.  | FeathersControl | |
![]()  | setSize(width:Number, height:Number):void 
		 Sets both the width and the height of the control in a single
		 function call.  | FeathersControl | |
![]()  | showFocus():void 
		 The implementation of this method is provided for convenience, but
		 it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		   | FeathersControl | |
![]()  | suspendEffects():void 
		 Indicates that effects should not be activated temporarily.  | FeathersControl | |
![]()  | validate():void 
		 Immediately validates the display object, if it is invalid.  | FeathersControl | |
| Method | Defined By | ||
|---|---|---|---|
autoSizeIfNeeded():Boolean 
		 If the component's dimensions have not been set explicitly, it will
		 measure its content and determine an ideal size for itself.  | ScrollBar | ||
![]()  | clearInvalidationFlag(flag:String):void 
		 Clears an invalidation flag.  | FeathersControl | |
createDecrementButton():void 
		 Creates and adds the decrementButton sub-component and
		 removes the old instance, if one exists.  | ScrollBar | ||
createIncrementButton():void 
		 Creates and adds the incrementButton sub-component and
		 removes the old instance, if one exists.  | ScrollBar | ||
createMaximumTrack():void 
		 Creates and adds the maximumTrack sub-component and
		 removes the old instance, if one exists.  | ScrollBar | ||
createMinimumTrack():void 
		 Creates and adds the minimumTrack sub-component and
		 removes the old instance, if one exists.  | ScrollBar | ||
createThumb():void 
		 Creates and adds the thumb sub-component and
		 removes the old instance, if one exists.  | ScrollBar | ||
![]()  | draw():void 
		 Override to customize layout and to adjust properties of children.  | FeathersControl | |
![]()  | focusInHandler(event:Event):void 
		 Default event handler for FeathersEventType.FOCUS_IN
		 that may be overridden in subclasses to perform additional actions
		 when the component receives focus.  | FeathersControl | |
![]()  | focusOutHandler(event:Event):void 
		 Default event handler for FeathersEventType.FOCUS_OUT
		 that may be overridden in subclasses to perform additional actions
		 when the component loses focus.  | FeathersControl | |
![]()  | ignoreNextStyleRestriction():void 
		 The next style that is set will not be restricted.  | FeathersControl | |
![]()  | initialize():void 
		 Called the first time that the UI control is added to the stage, and
		 you should override this function to customize the initialization
		 process.  | FeathersControl | |
![]()  | processStyleRestriction(key:Object):Boolean 
		 Used by setters for properties that are considered "styles" to
		 determine if the setter has been called directly on the component or
		 from a style provider.  | FeathersControl | |
![]()  | refreshFocusIndicator():void 
		 Updates the focus indicator skin by showing or hiding it and
		 adjusting its position and dimensions.  | FeathersControl | |
![]()  | saveMeasurements(width:Number, height:Number, minWidth:Number = 0, minHeight:Number = 0):Boolean 
		 Saves the dimensions and minimum dimensions calculated for the
		 component.  | FeathersControl | |
![]()  | setInvalidationFlag(flag:String):void 
		 Sets an invalidation flag.  | FeathersControl | |
![]()  | setSizeInternal(width:Number, height:Number, canInvalidate:Boolean):Boolean 
		 Sets the width and height of the control, with the option of
		 invalidating or not.  | FeathersControl | |
| Event | Summary | Defined By | ||
|---|---|---|---|---|
| Dispatched when the user starts interacting with the scroll bar's thumb, track, or buttons. | ScrollBar | |||
| Dispatched when the scroll bar's value changes. | ScrollBar | |||
![]()  | Dispatched after the component has validated for the first time. | FeathersControl | ||
| Dispatched when the user stops interacting with the scroll bar's thumb, track, or buttons. | ScrollBar | |||
![]()  | Dispatched after initialize() has been called, but before the first time that draw() has been called. | FeathersControl | ||
![]()  | Dispatched when the width or height of the control changes. | FeathersControl | ||
| Style | Defined By | ||
|---|---|---|---|
customDecrementButtonStyleName : String A style name to add to the scroll bar's decrement button sub-component.  | ScrollBar | ||
customIncrementButtonStyleName : String A style name to add to the scroll bar's increment button sub-component.  | ScrollBar | ||
customMaximumTrackStyleName : String A style name to add to the scroll bar's maximum track sub-component.  | ScrollBar | ||
customMinimumTrackStyleName : String A style name to add to the scroll bar's minimum track sub-component.  | ScrollBar | ||
customThumbStyleName : String A style name to add to the scroll bar's thumb sub-component.  | ScrollBar | ||
direction : String Determines if the scroll bar's thumb can be dragged horizontally or vertically.  | ScrollBar | ||
fixedThumbSize : Boolean Determines if the scroll bar's thumb will be resized based on the scrollable range, or if it will be rendered at its preferred size.  | ScrollBar | ||
![]()  | focusIndicatorSkin : DisplayObject If this component supports focus, this optional skin will be displayed above the component when showFocus() is called.  | FeathersControl | |
![]()  | focusPadding : Number Quickly sets all focus padding properties to the same value.  | FeathersControl | |
![]()  | focusPaddingBottom : Number The minimum space, in pixels, between the object's bottom edge and the bottom edge of the focus indicator skin.  | FeathersControl | |
![]()  | focusPaddingLeft : Number The minimum space, in pixels, between the object's left edge and the left edge of the focus indicator skin.  | FeathersControl | |
![]()  | focusPaddingRight : Number The minimum space, in pixels, between the object's right edge and the right edge of the focus indicator skin.  | FeathersControl | |
![]()  | focusPaddingTop : Number The minimum space, in pixels, between the object's top edge and the top edge of the focus indicator skin.  | FeathersControl | |
padding : Number Quickly sets all padding properties to the same value.  | ScrollBar | ||
paddingBottom : Number The minimum space, in pixels, below the content, not including the track(s).  | ScrollBar | ||
paddingLeft : Number The minimum space, in pixels, to the left of the content, not including the track(s).  | ScrollBar | ||
paddingRight : Number The minimum space, in pixels, to the right of the content, not including the track(s).  | ScrollBar | ||
paddingTop : Number The minimum space, in pixels, above the content, not including the track(s).  | ScrollBar | ||
trackLayoutMode : String Determines how the minimum and maximum track skins are positioned and sized.  | ScrollBar | ||
| Constant | Defined By | ||
|---|---|---|---|
| DEFAULT_CHILD_STYLE_NAME_DECREMENT_BUTTON : String = "feathers-scroll-bar-decrement-button" [static] 
		 The default value added to the styleNameList of the decrement
		 button.  | ScrollBar | ||
| DEFAULT_CHILD_STYLE_NAME_INCREMENT_BUTTON : String = "feathers-scroll-bar-increment-button" [static] 
		 The default value added to the styleNameList of the increment
		 button.  | ScrollBar | ||
| DEFAULT_CHILD_STYLE_NAME_MAXIMUM_TRACK : String = "feathers-scroll-bar-maximum-track" [static] 
		 The default value added to the styleNameList of the maximum
		 track.  | ScrollBar | ||
| DEFAULT_CHILD_STYLE_NAME_MINIMUM_TRACK : String = "feathers-scroll-bar-minimum-track" [static] 
		 The default value added to the styleNameList of the minimum
		 track.  | ScrollBar | ||
| DEFAULT_CHILD_STYLE_NAME_THUMB : String = "feathers-scroll-bar-thumb" [static] 
		 The default value added to the styleNameList of the thumb.  | ScrollBar | ||
![]()  | INVALIDATION_FLAG_ALL : String = "all" [static] 
		 Flag to indicate that everything is invalid and should be redrawn.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_DATA : String = "data" [static] 
		 Invalidation flag to indicate that the primary data displayed by the
		 UI control has changed.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_FOCUS : String = "focus" [static] 
		 Invalidation flag to indicate that the focus of the UI control has
		 changed.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_LAYOUT : String = "layout" [static] 
		 Invalidation flag to indicate that the layout of the UI control has
		 changed.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_SCROLL : String = "scroll" [static] 
		 Invalidation flag to indicate that the scroll position of the UI
		 control has changed.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_SELECTED : String = "selected" [static] 
		 Invalidation flag to indicate that the selection of the UI control
		 has changed.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_SIZE : String = "size" [static] 
		 Invalidation flag to indicate that the dimensions of the UI control
		 have changed.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_SKIN : String = "skin" [static] 
		 Invalidation flag to indicate that the skin of the UI control has changed.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_STATE : String = "state" [static] 
		 Invalidation flag to indicate that the state has changed.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_STYLES : String = "styles" [static] 
		 Invalidation flag to indicate that the styles or visual appearance of
		 the UI control has changed.  | FeathersControl | |
| decrementButton | property | 
protected var decrementButton:BasicButtonThe scroll bar's decrement button sub-component.
For internal use in subclasses.
See also
| decrementButtonFactory | property | 
decrementButtonFactory:Function
		 A function used to generate the scroll bar's decrement button
		 sub-component. The decrement button must be an instance of
		 BasicButton. This factory can be used to change
		 properties on the decrement button when it is first created. For
		 instance, if you are skinning Feathers components without a theme,
		 you might use this factory to set skins and other styles on the
		 decrement button.
		 		 
The function should have the following signature:
function():BasicButton
In the following example, a custom decrement button factory is passed to the scroll bar:
scrollBar.decrementButtonFactory = function():BasicButton
{
    var button:BasicButton = new BasicButton();
    button.defaultSkin = new Image( upTexture );
    button.downSkin = new Image( downTexture );
    return button;
}; The default value is null.
    public function get decrementButtonFactory():Function    public function set decrementButtonFactory(value:Function):voidSee also
| decrementButtonProperties | property | 
decrementButtonProperties:Object
		 An object that stores properties for the scroll bar's decrement
		 button, and the properties will be passed down to the decrement
		 button when the scroll bar validates. For a list of available
		 properties, refer to
		 feathers.controls.BasicButton.
		 		 
If the subcomponent has its own subcomponents, their properties
		 can be set too, using attribute @ notation. For example,
		 to set the skin on the thumb which is in a SimpleScrollBar,
		 which is in a List, you can use the following syntax:
list.verticalScrollBarProperties.@thumbProperties.defaultSkin = new Image(texture);
Setting properties in a decrementButtonFactory
		 function instead of using decrementButtonProperties will
		 result in better performance.
In the following example, the scroll bar's decrement button properties are updated:
scrollBar.decrementButtonProperties.defaultSkin = new Image( upTexture ); scrollBar.decrementButtonProperties.downSkin = new Image( downTexture );
 The default value is null.
    public function get decrementButtonProperties():Object    public function set decrementButtonProperties(value:Object):voidSee also
| decrementButtonStyleName | property | 
protected var decrementButtonStyleName:String = "feathers-scroll-bar-decrement-button"
		 The value added to the styleNameList of the decrement
		 button. This variable is protected so that sub-classes
		 can customize the decrement button style name in their constructors
		 instead of using the default style name defined by
		 DEFAULT_CHILD_STYLE_NAME_DECREMENT_BUTTON.
		 		 
To customize the decrement button style name without subclassing,
		 see customDecrementButtonStyleName.
See also
| globalStyleProvider | property | 
public static var globalStyleProvider:IStyleProvider
		 The default IStyleProvider for all ScrollBar
		 components.
		 		 
 The default value is null.
See also
| incrementButton | property | 
protected var incrementButton:BasicButtonThe scroll bar's increment button sub-component.
For internal use in subclasses.
See also
| incrementButtonFactory | property | 
incrementButtonFactory:Function
		 A function used to generate the scroll bar's increment button
		 sub-component. The increment button must be an instance of
		 BasicButton. This factory can be used to change
		 properties on the increment button when it is first created. For
		 instance, if you are skinning Feathers components without a theme,
		 you might use this factory to set skins and other styles on the
		 increment button.
		 		 
The function should have the following signature:
function():BasicButton
In the following example, a custom increment button factory is passed to the scroll bar:
scrollBar.incrementButtonFactory = function():BasicButton
{
    var button:BasicButton = new BasicButton();
    button.defaultSkin = new Image( upTexture );
    button.downSkin = new Image( downTexture );
    return button;
}; The default value is null.
    public function get incrementButtonFactory():Function    public function set incrementButtonFactory(value:Function):voidSee also
| incrementButtonProperties | property | 
incrementButtonProperties:Object
		 An object that stores properties for the scroll bar's increment
		 button, and the properties will be passed down to the increment
		 button when the scroll bar validates. For a list of available
		 properties, refer to
		 feathers.controls.BasicButton.
		 		 
If the subcomponent has its own subcomponents, their properties
		 can be set too, using attribute @ notation. For example,
		 to set the skin on the thumb which is in a SimpleScrollBar,
		 which is in a List, you can use the following syntax:
list.verticalScrollBarProperties.@thumbProperties.defaultSkin = new Image(texture);
Setting properties in a incrementButtonFactory
		 function instead of using incrementButtonProperties will
		 result in better performance.
In the following example, the scroll bar's increment button properties are updated:
scrollBar.incrementButtonProperties.defaultSkin = new Image( upTexture ); scrollBar.incrementButtonProperties.downSkin = new Image( downTexture );
 The default value is null.
    public function get incrementButtonProperties():Object    public function set incrementButtonProperties(value:Object):voidSee also
| incrementButtonStyleName | property | 
protected var incrementButtonStyleName:String = "feathers-scroll-bar-increment-button"
		 The value added to the styleNameList of the increment
		 button. This variable is protected so that sub-classes
		 can customize the increment button style name in their constructors
		 instead of using the default style name defined by
		 DEFAULT_CHILD_STYLE_NAME_INCREMENT_BUTTON.
		 		 
To customize the increment button style name without subclassing,
		 see customIncrementButtonName.
See also
| liveDragging | property | 
public var liveDragging:Boolean = true
		 Determines if the scroll bar dispatches the Event.CHANGE
		 event every time the thumb moves, or only once it stops moving.
		 		 
In the following example, live dragging is disabled:
scrollBar.liveDragging = false;
 The default value is true.
| maximum | property | 
maximum:NumberThe maximum numeric value of the range.
In the following example, the maximum is changed to 100:
component.minimum = 0; component.maximum = 100; component.step = 1; component.page = 10 component.value = 12;
 The default value is 0.
    public function get maximum():Number    public function set maximum(value:Number):voidSee also
| maximumTrack | property | 
protected var maximumTrack:DisplayObjectThe scroll bar's maximum track sub-component.
For internal use in subclasses.
See also
| maximumTrackFactory | property | 
maximumTrackFactory:Function
		 A function used to generate the scroll bar's maximum track
		 sub-component. The maximum track must be an instance of
		 BasicButton. This factory can be used to change
		 properties on the maximum track when it is first created. For
		 instance, if you are skinning Feathers components without a theme,
		 you might use this factory to set skins and other styles on the
		 maximum track.
		 		 
The function should have the following signature:
function():BasicButton
In the following example, a custom maximum track factory is passed to the scroll bar:
scrollBar.maximumTrackFactory = function():BasicButton
{
    var track:BasicButton = new BasicButton();
    track.defaultSkin = new Image( upTexture );
    track.downSkin = new Image( downTexture );
    return track;
}; The default value is null.
    public function get maximumTrackFactory():Function    public function set maximumTrackFactory(value:Function):voidSee also
| maximumTrackProperties | property | 
maximumTrackProperties:Object
		 An object that stores properties for the scroll bar's "maximum"
		 track, and the properties will be passed down to the "maximum" track when
		 the scroll bar validates. For a list of available properties, refer to
		 feathers.controls.BasicButton.
		 		 
If the subcomponent has its own subcomponents, their properties
		 can be set too, using attribute @ notation. For example,
		 to set the skin on the thumb which is in a SimpleScrollBar,
		 which is in a List, you can use the following syntax:
list.verticalScrollBarProperties.@thumbProperties.defaultSkin = new Image(texture);
Setting properties in a maximumTrackFactory function
		 instead of using maximumTrackProperties will result in
		 better performance.
In the following example, the scroll bar's maximum track properties are updated:
scrollBar.maximumTrackProperties.defaultSkin = new Image( upTexture ); scrollBar.maximumTrackProperties.downSkin = new Image( downTexture );
 The default value is null.
    public function get maximumTrackProperties():Object    public function set maximumTrackProperties(value:Object):voidSee also
| maximumTrackStyleName | property | 
protected var maximumTrackStyleName:String = "feathers-scroll-bar-maximum-track"
		 The value added to the styleNameList of the maximum
		 track. This variable is protected so that sub-classes
		 can customize the maximum track style name in their constructors
		 instead of using the default style name defined by
		 DEFAULT_CHILD_STYLE_NAME_MAXIMUM_TRACK.
		 		 
To customize the maximum track style name without subclassing, see
		 customMaximumTrackStyleName.
See also
| minimum | property | 
minimum:NumberThe minimum numeric value of the range.
In the following example, the minimum is changed to 0:
component.minimum = 0; component.maximum = 100; component.step = 1; component.page = 10 component.value = 12;
 The default value is 0.
    public function get minimum():Number    public function set minimum(value:Number):voidSee also
| minimumTrack | property | 
protected var minimumTrack:DisplayObjectThe scroll bar's minimum track sub-component.
For internal use in subclasses.
See also
| minimumTrackFactory | property | 
minimumTrackFactory:Function
		 A function used to generate the scroll bar's minimum track
		 sub-component. The minimum track must be an instance of
		 BasicButton. This factory can be used to change
		 properties on the minimum track when it is first created. For
		 instance, if you are skinning Feathers components without a theme,
		 you might use this factory to set skins and other styles on the
		 minimum track.
		 		 
The function should have the following signature:
function():BasicButton
In the following example, a custom minimum track factory is passed to the scroll bar:
scrollBar.minimumTrackFactory = function():BasicButton
{
    var track:BasicButton = new BasicButton();
    track.defaultSkin = new Image( upTexture );
    track.downSkin = new Image( downTexture );
    return track;
}; The default value is null.
    public function get minimumTrackFactory():Function    public function set minimumTrackFactory(value:Function):voidSee also
| minimumTrackProperties | property | 
minimumTrackProperties:Object
		 An object that stores properties for the scroll bar's "minimum"
		 track, and the properties will be passed down to the "minimum" track when
		 the scroll bar validates. For a list of available properties, refer to
		 feathers.controls.BasicButton.
		 		 
If the subcomponent has its own subcomponents, their properties
		 can be set too, using attribute @ notation. For example,
		 to set the skin on the thumb which is in a SimpleScrollBar,
		 which is in a List, you can use the following syntax:
list.verticalScrollBarProperties.@thumbProperties.defaultSkin = new Image(texture);
Setting properties in a minimumTrackFactory function
		 instead of using minimumTrackProperties will result in
		 better performance.
In the following example, the scroll bar's minimum track properties are updated:
scrollBar.minimumTrackProperties.defaultSkin = new Image( upTexture ); scrollBar.minimumTrackProperties.downSkin = new Image( downTexture );
 The default value is null.
    public function get minimumTrackProperties():Object    public function set minimumTrackProperties(value:Object):voidSee also
| minimumTrackStyleName | property | 
protected var minimumTrackStyleName:String = "feathers-scroll-bar-minimum-track"
		 The value added to the styleNameList of the minimum
		 track. This variable is protected so that sub-classes
		 can customize the minimum track style name in their constructors
		 instead of using the default style name defined by
		 DEFAULT_CHILD_STYLE_NAME_MINIMUM_TRACK.
		 		 
To customize the minimum track style name without subclassing, see
		 customMinimumTrackStyleName.
See also
| page | property | 
page:NumberThe amount the scroll bar value must change to get from one "page" to the next.
If this value is 0, the step value
		 will be used instead. If the step value is
		 0, paging is not possible.
In the following example, the page is changed to 10:
scrollBar.minimum = 0; scrollBar.maximum = 100; scrollBar.step = 1; scrollBar.page = 10 scrollBar.value = 12;
 The default value is 0.
    public function get page():Number    public function set page(value:Number):voidSee also
| repeatDelay | property | 
repeatDelay:NumberThe time, in seconds, before actions are repeated. The first repeat happens after a delay that is five times longer than the following repeats.
In the following example, the repeat delay is changed to 500 milliseconds:
scrollBar.repeatDelay = 0.5;
 The default value is 0.05.
    public function get repeatDelay():Number    public function set repeatDelay(value:Number):void| step | property | 
step:NumberThe amount the value must change to increment or decrement.
In the following example, the step is changed to 1:
component.minimum = 0; component.maximum = 100; component.step = 1; component.page = 10 component.value = 12;
 The default value is 0.
    public function get step():Number    public function set step(value:Number):voidSee also
| thumb | property | 
protected var thumb:DisplayObjectThe scroll bar's thumb sub-component.
For internal use in subclasses.
See also
| thumbFactory | property | 
thumbFactory:Function
		 A function used to generate the scroll bar's thumb sub-component.
		 The thumb must be an instance of Button. This factory
		 can be used to change properties on the thumb when it is first
		 created. For instance, if you are skinning Feathers components
		 without a theme, you might use this factory to set skins and other
		 styles on the thumb.
		 		 
The function should have the following signature:
function():BasicButton
In the following example, a custom thumb factory is passed to the scroll bar:
scrollBar.thumbFactory = function():BasicButton
{
    var thumb:BasicButton = new BasicButton();
    thumb.defaultSkin = new Image( upTexture );
    thumb.downSkin = new Image( downTexture );
    return thumb;
}; The default value is null.
    public function get thumbFactory():Function    public function set thumbFactory(value:Function):voidSee also
| thumbProperties | property | 
thumbProperties:Object
		 An object that stores properties for the scroll bar's thumb, and the
		 properties will be passed down to the thumb when the scroll bar
		 validates. For a list of available properties, refer to
		 feathers.controls.BasicButton.
		 		 
If the subcomponent has its own subcomponents, their properties
		 can be set too, using attribute @ notation. For example,
		 to set the skin on the thumb which is in a SimpleScrollBar,
		 which is in a List, you can use the following syntax:
list.verticalScrollBarProperties.@thumbProperties.defaultSkin = new Image(texture);
Setting properties in a thumbFactory function instead
		 of using thumbProperties will result in better
		 performance.
In the following example, the scroll bar's thumb properties are updated:
scrollBar.thumbProperties.defaultSkin = new Image( upTexture ); scrollBar.thumbProperties.downSkin = new Image( downTexture );
 The default value is null.
    public function get thumbProperties():Object    public function set thumbProperties(value:Object):voidSee also
| thumbStyleName | property | 
protected var thumbStyleName:String = "feathers-scroll-bar-thumb"
		 The value added to the styleNameList of the thumb. This
		 variable is protected so that sub-classes can customize
		 the thumb style name in their constructors instead of using the
		 default style name defined by DEFAULT_CHILD_STYLE_NAME_THUMB.
		 		 
To customize the thumb style name without subclassing, see
		 customThumbStyleName.
See also
| value | property | 
value:NumberThe current numeric value.
In the following example, the value is changed to 12:
component.minimum = 0; component.maximum = 100; component.step = 1; component.page = 10 component.value = 12;
 The default value is 0.
    public function get value():Number    public function set value(value:Number):voidSee also
| ScrollBar | () | Constructor | 
public function ScrollBar()Constructor.
| autoSizeIfNeeded | () | method | 
 protected function autoSizeIfNeeded():Boolean
		 If the component's dimensions have not been set explicitly, it will
		 measure its content and determine an ideal size for itself. If the
		 explicitWidth or explicitHeight member
		 variables are set, those value will be used without additional
		 measurement. If one is set, but not the other, the dimension with the
		 explicit value will not be measured, but the other non-explicit
		 dimension will still need measurement.
		 		 
Calls saveMeasurements() to set up the
		 actualWidth and actualHeight member
		 variables used for layout.
Meant for internal use, and subclasses may override this function with a custom implementation.
ReturnsBoolean | 
| createDecrementButton | () | method | 
 protected function createDecrementButton():void
		 Creates and adds the decrementButton sub-component and
		 removes the old instance, if one exists.
		 		 
Meant for internal use, and subclasses may override this function with a custom implementation.
See also
| createIncrementButton | () | method | 
 protected function createIncrementButton():void
		 Creates and adds the incrementButton sub-component and
		 removes the old instance, if one exists.
		 		 
Meant for internal use, and subclasses may override this function with a custom implementation.
See also
| createMaximumTrack | () | method | 
 protected function createMaximumTrack():void
		 Creates and adds the maximumTrack sub-component and
		 removes the old instance, if one exists. If the maximum track is not
		 needed, it will not be created.
		 		 
Meant for internal use, and subclasses may override this function with a custom implementation.
See also
| createMinimumTrack | () | method | 
 protected function createMinimumTrack():void
		 Creates and adds the minimumTrack sub-component and
		 removes the old instance, if one exists.
		 		 
Meant for internal use, and subclasses may override this function with a custom implementation.
See also
| createThumb | () | method | 
 protected function createThumb():void
		 Creates and adds the thumb sub-component and
		 removes the old instance, if one exists.
		 		 
Meant for internal use, and subclasses may override this function with a custom implementation.
See also
| beginInteraction | Event | 
starling.events.Eventfeathers.events.FeathersEventType.BEGIN_INTERACTIONDispatched when the user starts interacting with the scroll bar's thumb, track, or buttons.
The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
currentTarget | The Object that defines the
	   event listener that handles the event. For example, if you use
	   myButton.addEventListener() to register an event listener,
	   myButton is the value of the currentTarget. | 
data | null | 
target | The Object that dispatched the event;
	   it is not always the Object listening for the event. Use the
	   currentTarget property to always access the Object
	   listening for the event. | 
FeathersEventType.BEGIN_INTERACTION event type is
		 used by many UI controls where a drag or other interaction happens
		 over time. An example is a Slider control where the
		 user touches the thumb to begin dragging.
		 | change | Event | 
starling.events.Eventstarling.events.Event.CHANGEDispatched when the scroll bar's value changes.
The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
currentTarget | The Object that defines the
	   event listener that handles the event. For example, if you use
	   myButton.addEventListener() to register an event listener,
	   myButton is the value of the currentTarget. | 
data | null | 
target | The Object that dispatched the event;
	   it is not always the Object listening for the event. Use the
	   currentTarget property to always access the Object
	   listening for the event. | 
| endInteraction | Event | 
starling.events.Eventfeathers.events.FeathersEventType.END_INTERACTIONDispatched when the user stops interacting with the scroll bar's thumb, track, or buttons.
The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
currentTarget | The Object that defines the
	   event listener that handles the event. For example, if you use
	   myButton.addEventListener() to register an event listener,
	   myButton is the value of the currentTarget. | 
data | null | 
target | The Object that dispatched the event;
	   it is not always the Object listening for the event. Use the
	   currentTarget property to always access the Object
	   listening for the event. | 
FeathersEventType.END_INTERACTION event type is
		 used by many UI controls where a drag or other interaction happens
		 over time. An example is a Slider control where the
		 user stops touching the thumb after dragging.
		 		 Depending on the control, the result of the interaction may
		 continue after the interaction ends. For instance, a Scroller
		 may be "thrown", and the scrolling will continue animating after the
		 user has finished interacting with it.
| trackLayoutMode | style | 
trackLayoutMode:StringDetermines how the minimum and maximum track skins are positioned and sized.
In the following example, the scroll bar is given two tracks:
scrollBar.trackLayoutMode = TrackLayoutMode.SPLIT;
 The default value is feathers.controls.TrackLayoutMode.SINGLE.
See also
| paddingLeft | style | 
paddingLeft:NumberThe minimum space, in pixels, to the left of the content, not including the track(s).
In the following example, the left padding is changed to 20 pixels:
scrollBar.paddingLeft = 20;
 The default value is 0.
See also
| paddingBottom | style | 
paddingBottom:NumberThe minimum space, in pixels, below the content, not including the track(s).
In the following example, the bottom padding is changed to 20 pixels:
scrollBar.paddingBottom = 20;
 The default value is 0.
See also
| paddingRight | style | 
paddingRight:NumberThe minimum space, in pixels, to the right of the content, not including the track(s).
In the following example, the right padding is changed to 20 pixels:
scrollBar.paddingRight = 20;
 The default value is 0.
See also
| paddingTop | style | 
paddingTop:NumberThe minimum space, in pixels, above the content, not including the track(s).
In the following example, the top padding is changed to 20 pixels:
scrollBar.paddingTop = 20;
 The default value is 0.
See also
| padding | style | 
padding:Number
	 Quickly sets all padding properties to the same value. The
	 padding getter always returns the value of
	 paddingTop, but the other padding values may be
	 different.
	 	 
In the following example, the padding is changed to 20 pixels:
scrollBar.padding = 20;
 The default value is 0.
See also
| fixedThumbSize | style | 
fixedThumbSize:BooleanDetermines if the scroll bar's thumb will be resized based on the scrollable range, or if it will be rendered at its preferred size.
In the following example, the thumb size is fixed:
scrollBar.fixedThumbSize = true;
 The default value is false.
| direction | style | 
direction:StringDetermines if the scroll bar's thumb can be dragged horizontally or vertically. When this value changes, the scroll bar's width and height values do not change automatically.
Note: When using a ScrollBar with a scrolling
	 container, the container will automatically set the correct
	 direction value. Generally, you should not need to set this
	 style manually.
In the following example, the direction is changed to vertical:
scrollBar.direction = Direction.VERTICAL;
Note: The Direction.NONE
	 constant is not supported.
 The default value is feathers.layout.Direction.HORIZONTAL.
See also
| customThumbStyleName | style | 
customThumbStyleName:StringA style name to add to the scroll bar's thumb sub-component. Typically used by a theme to provide different styles to different scroll bars.
In the following example, a custom thumb style name is passed to the scroll bar:
scrollBar.customThumbStyleName = "my-custom-thumb";
In your theme, you can target this sub-component style name to provide different styles than the default:
getStyleProviderForClass( Button ).setFunctionForStyleName( "my-custom-thumb", setCustomThumbStyles );
 The default value is null.
See also
| customMaximumTrackStyleName | style | 
customMaximumTrackStyleName:StringA style name to add to the scroll bar's maximum track sub-component. Typically used by a theme to provide different styles to different scroll bars.
In the following example, a custom maximum track style name is passed to the scroll bar:
scrollBar.customMaximumTrackStyleName = "my-custom-maximum-track";
In your theme, you can target this sub-component style name to provide different styles than the default:
getStyleProviderForClass( Button ).setFunctionForStyleName( "my-custom-maximum-track", setCustomMaximumTrackStyles );
 The default value is null.
See also
| customMinimumTrackStyleName | style | 
customMinimumTrackStyleName:StringA style name to add to the scroll bar's minimum track sub-component. Typically used by a theme to provide different styles to different scroll bars.
In the following example, a custom minimum track style name is passed to the scroll bar:
scrollBar.customMinimumTrackStyleName = "my-custom-minimum-track";
In your theme, you can target this sub-component style name to provide different styles than the default:
getStyleProviderForClass( Button ).setFunctionForStyleName( "my-custom-minimum-track", setCustomMinimumTrackStyles );
 The default value is null.
See also
| customIncrementButtonStyleName | style | 
customIncrementButtonStyleName:StringA style name to add to the scroll bar's increment button sub-component. Typically used by a theme to provide different styles to different scroll bars.
In the following example, a custom increment button style name is passed to the scroll bar:
scrollBar.customIncrementButtonStyleName = "my-custom-increment-button";
In your theme, you can target this sub-component style name to provide different styles than the default:
getStyleProviderForClass( Button ).setFunctionForStyleName( "my-custom-increment-button", setCustomIncrementButtonStyles );
 The default value is null.
See also
| customDecrementButtonStyleName | style | 
customDecrementButtonStyleName:StringA style name to add to the scroll bar's decrement button sub-component. Typically used by a theme to provide different styles to different scroll bars.
In the following example, a custom decrement button style name is passed to the scroll bar:
scrollBar.customDecrementButtonStyleName = "my-custom-decrement-button";
In your theme, you can target this sub-component style name to provide different skins than the default style:
getStyleProviderForClass( Button ).setFunctionForStyleName( "my-custom-decrement-button", setCustomDecrementButtonStyles );
 The default value is null.
See also
| DEFAULT_CHILD_STYLE_NAME_DECREMENT_BUTTON | Constant | 
public static const DEFAULT_CHILD_STYLE_NAME_DECREMENT_BUTTON:String = "feathers-scroll-bar-decrement-button"
		 The default value added to the styleNameList of the decrement
		 button.
		 		 
See also
| DEFAULT_CHILD_STYLE_NAME_INCREMENT_BUTTON | Constant | 
public static const DEFAULT_CHILD_STYLE_NAME_INCREMENT_BUTTON:String = "feathers-scroll-bar-increment-button"
		 The default value added to the styleNameList of the increment
		 button.
		 		 
See also
| DEFAULT_CHILD_STYLE_NAME_MAXIMUM_TRACK | Constant | 
public static const DEFAULT_CHILD_STYLE_NAME_MAXIMUM_TRACK:String = "feathers-scroll-bar-maximum-track"
		 The default value added to the styleNameList of the maximum
		 track.
		 		 
See also
| DEFAULT_CHILD_STYLE_NAME_MINIMUM_TRACK | Constant | 
public static const DEFAULT_CHILD_STYLE_NAME_MINIMUM_TRACK:String = "feathers-scroll-bar-minimum-track"
		 The default value added to the styleNameList of the minimum
		 track.
		 		 
See also
| DEFAULT_CHILD_STYLE_NAME_THUMB | Constant | 
public static const DEFAULT_CHILD_STYLE_NAME_THUMB:String = "feathers-scroll-bar-thumb"
		 The default value added to the styleNameList of the thumb.
		 		 
See also