| Package | feathers.controls | 
| Class | public class ButtonGroup | 
| Inheritance | ButtonGroup    FeathersControl   starling.display.Sprite | 
| Implements | ITextBaselineControl | 
| Product Version : | Feathers 1.0.0 | 
The following example creates a button group with a few buttons:
var group:ButtonGroup = new ButtonGroup();
group.dataProvider = new ArrayCollection(
[
    { label: "Yes", triggered: yesButton_triggeredHandler },
    { label: "No", triggered: noButton_triggeredHandler },
    { label: "Cancel", triggered: cancelButton_triggeredHandler },
]);
this.addChild( group );See also
| Property | Defined By | ||
|---|---|---|---|
![]()  | addedEffect : Function 
		 An optional effect that is activated when the component is added to
		 the stage.  | FeathersControl | |
| baseline : Number [read-only] 
		 
		 Returns the text baseline measurement, in pixels.  | ButtonGroup | ||
| buttonFactory : Function 
		 Creates each button in the group.  | ButtonGroup | ||
| buttonInitializer : Function 
		 Modifies a button, perhaps by changing its label and icons, based on the
		 item from the data provider that the button is meant to represent.  | ButtonGroup | ||
| buttonProperties : Object 
		 An object that stores properties for all of the button group's
		 buttons, and the properties will be passed down to every button when
		 the button group validates.  | ButtonGroup | ||
| buttonReleaser : Function 
		 Resets the properties of an individual button, using the item from the
		 data provider that was associated with the button.  | ButtonGroup | ||
| dataProvider : IListCollection 
		 The collection of data to be displayed with buttons.  | ButtonGroup | ||
![]()  | defaultTextEditorFactory : Function [static] 
		 A function used by all UI controls that support text editor to
		 create an ITextEditor instance.  | FeathersControl | |
![]()  | defaultTextRendererFactory : Function [static] 
		 A function used by all UI controls that support text renderers to
		 create an ITextRenderer instance.  | FeathersControl | |
![]()  | depth : int [read-only] 
		 The component's depth in the display list, relative to the stage.  | FeathersControl | |
![]()  | effectsSuspended : Boolean [read-only] 
		 Indicates if effects have been suspended.  | FeathersControl | |
![]()  | explicitHeight : Number [read-only] 
		 The height value explicitly set by passing a value to the
		 height setter or by calling the setSize()
		 function.  | FeathersControl | |
![]()  | explicitMaxHeight : Number [read-only] 
		 The maximum height value explicitly set by passing a value to the
		 maxHeight setter.  | FeathersControl | |
![]()  | explicitMaxWidth : Number [read-only] 
		 The maximum width value explicitly set by passing a value to the
		 maxWidth setter.  | FeathersControl | |
![]()  | explicitMinHeight : Number [read-only] 
		 The minimum height value explicitly set by passing a value to the
		 minHeight setter.  | FeathersControl | |
![]()  | explicitMinWidth : Number [read-only] 
		 The minimum width value explicitly set by passing a value to the
		 minWidth setter.  | FeathersControl | |
![]()  | explicitWidth : Number [read-only] 
		 The width value explicitly set by passing a value to the
		 width setter or to the setSize() method.  | FeathersControl | |
| firstButtonFactory : Function 
		 If not null, creates the first button.  | ButtonGroup | ||
![]()  | focusInEffect : Function 
		 An optional effect that is activated when the component receives
		 focus.  | FeathersControl | |
![]()  | focusManager : IFocusManager 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 
		 
		 The current focus manager for this component.  | FeathersControl | |
![]()  | focusOutEffect : Function 
		 An optional effect that is activated when the component loses focus.  | FeathersControl | |
![]()  | focusOwner : IFocusDisplayObject 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 
		 
		 Used for associating focusable display objects that are not direct
		 children with an "owner" focusable display object, such as pop-ups.  | FeathersControl | |
| globalStyleProvider : IStyleProvider [static] 
		 The default IStyleProvider for all ButtonGroup
		 components.  | ButtonGroup | ||
![]()  | height : Number [override] 
		 The height of the component, in pixels.  | FeathersControl | |
![]()  | hideEffect : Function 
		 An optional effect that is activated when the component is hidden.  | FeathersControl | |
![]()  | includeInLayout : Boolean 
		 
		 Determines if the ILayout should use this object or ignore it.  | FeathersControl | |
![]()  | isCreated : Boolean [read-only] 
		 Determines if the component has been initialized and validated for
		 the first time.  | FeathersControl | |
![]()  | isEnabled : Boolean 
		 Indicates whether the control is interactive or not.  | FeathersControl | |
![]()  | isFocusEnabled : Boolean 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 Determines if this component can receive focus.  | FeathersControl | |
![]()  | isInitialized : Boolean [read-only] 
		 Determines if the component has been initialized yet.  | FeathersControl | |
![]()  | isQuickHitAreaEnabled : Boolean 
		 Similar to mouseChildren on the classic display list.  | FeathersControl | |
![]()  | isShowingFocus : Boolean [read-only] 
		 The implementation of this method is provided for convenience, but
		 it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 Indicates if the showFocus() method has been called on
		 the object when it has focus.  | FeathersControl | |
| lastButtonFactory : Function 
		 If not null, creates the last button.  | ButtonGroup | ||
![]()  | layoutData : ILayoutData 
		 
		 Extra parameters associated with this display object that will be
		 used by the layout algorithm.  | FeathersControl | |
![]()  | maintainTouchFocus : Boolean [read-only] 
		 The implementation of this method is provided for convenience, but
		 it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 If true, the display object should remain in focus,
		 even if something else is touched.  | FeathersControl | |
![]()  | maxHeight : Number 
		 The maximum recommended height to be used for self-measurement and,
		 optionally, by any code that is resizing this component.  | FeathersControl | |
![]()  | maxWidth : Number 
		 The maximum recommended width to be used for self-measurement and,
		 optionally, by any code that is resizing this component.  | FeathersControl | |
![]()  | minHeight : Number 
		 The minimum recommended height to be used for self-measurement and,
		 optionally, by any code that is resizing this component.  | FeathersControl | |
![]()  | minTouchHeight : Number 
		 If using isQuickHitAreaEnabled, and the hit area's
		 height is smaller than this value, it will be expanded.  | FeathersControl | |
![]()  | minTouchWidth : Number 
		 If using isQuickHitAreaEnabled, and the hit area's
		 width is smaller than this value, it will be expanded.  | FeathersControl | |
![]()  | minWidth : Number 
		 The minimum recommended width to be used for self-measurement and,
		 optionally, by any code that is resizing this component.  | FeathersControl | |
![]()  | moveEffect : Function 
		 An optional effect that is activated when the component is moved to
		 a new position.  | FeathersControl | |
![]()  | nextDownFocus : IFocusDisplayObject 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 The next object that will receive focus when
		 Keyboard.DOWN is pressed at
		 KeyLocation.D_PAD and a focus manager is enabled.  | FeathersControl | |
![]()  | nextLeftFocus : IFocusDisplayObject 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 The next object that will receive focus when
		 Keyboard.LEFT is pressed at
		 KeyLocation.D_PAD and a focus manager is enabled.  | FeathersControl | |
![]()  | nextRightFocus : IFocusDisplayObject 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 The next object that will receive focus when
		 Keyboard.RIGHT is pressed at
		 KeyLocation.D_PAD and a focus manager is enabled.  | FeathersControl | |
![]()  | nextTabFocus : IFocusDisplayObject 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 The next object that will receive focus when the tab key is pressed
		 when a focus manager is enabled.  | FeathersControl | |
![]()  | nextUpFocus : IFocusDisplayObject 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 The next object that will receive focus when
		 Keyboard.UP is pressed at
		 KeyLocation.D_PAD and a focus manager is enabled.  | FeathersControl | |
![]()  | previousTabFocus : IFocusDisplayObject 
		 The implementation of this property is provided for convenience,
		 but it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		 
		 The previous object that will receive focus when the tab key is
		 pressed while holding shift when a focus manager is enabled.  | FeathersControl | |
![]()  | resizeEffect : Function 
		 An optional effect that is activated when the component is resized
		 with new dimensions.  | FeathersControl | |
![]()  | showEffect : Function 
		 An optional effect that is activated when the component is shown.  | FeathersControl | |
![]()  | styleName : String 
		 The concatenated styleNameList, with values separated
		 by spaces.  | FeathersControl | |
![]()  | styleNameList : TokenList [read-only] 
		 Contains a list of all "styles" assigned to this control.  | FeathersControl | |
![]()  | styleProvider : IStyleProvider 
		 When a component initializes, a style provider may be used to set
		 properties that affect the component's visual appearance.  | FeathersControl | |
![]()  | toolTip : String 
		 Text to display in a tool tip to when hovering over this component,
		 if the ToolTipManager is enabled.  | FeathersControl | |
![]()  | width : Number [override] 
		 The width of the component, in pixels.  | FeathersControl | |
| Property | Defined By | ||
|---|---|---|---|
![]()  | actualHeight : Number = 0 
		 The final height value that should be used for layout.  | FeathersControl | |
![]()  | actualMinHeight : Number = 0 
		 The final minimum height value that should be used for layout.  | FeathersControl | |
![]()  | actualMinWidth : Number = 0 
		 The final minimum width value that should be used for layout.  | FeathersControl | |
![]()  | actualWidth : Number = 0 
		 The final width value that should be used for layout.  | FeathersControl | |
| buttonStyleName : String = "feathers-button-group-button" 
		 The value added to the styleNameList of the buttons.  | ButtonGroup | ||
![]()  | defaultStyleProvider : IStyleProvider [read-only] 
		 When the FeathersControl constructor is called, the
		 styleProvider property is set to this value.  | FeathersControl | |
| firstButtonStyleName : String = "feathers-button-group-button" 
		 The value added to the styleNameList of the first button.  | ButtonGroup | ||
| lastButtonStyleName : String = "feathers-button-group-button" 
		 The value added to the styleNameList of the last button.  | ButtonGroup | ||
| Method | Defined By | ||
|---|---|---|---|
		 Constructor.  | ButtonGroup | ||
![]()  | getBounds(targetSpace:DisplayObject, resultRect:Rectangle = null):Rectangle [override] 
		 Feathers components use an optimized getBounds()
		 implementation that may sometimes behave differently than regular
		 Starling display objects.  | FeathersControl | |
![]()  | hideFocus():void 
		 The implementation of this method is provided for convenience, but
		 it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		   | FeathersControl | |
![]()  | initializeNow():void 
		 If the component has not yet initialized, initializes immediately.  | FeathersControl | |
![]()  | invalidate(flag:String):void 
		 Call this function to tell the UI control that a redraw is pending.  | FeathersControl | |
![]()  | isInvalid(flag:String = null):Boolean 
		 Indicates whether the control is pending validation or not.  | FeathersControl | |
![]()  | move(x:Number, y:Number):void 
		 Sets both the x and the y positions of the control in a single
		 function call.  | FeathersControl | |
![]()  | removeFromParentWithEffect(effect:Function, dispose:Boolean = false):void 
		 Plays an effect before removing the component from its parent.  | FeathersControl | |
![]()  | resetStyleProvider():void 
		 Resets the styleProvider property to its default value,
		 which is usually the global style provider for the component.  | FeathersControl | |
![]()  | resumeEffects():void 
		 Indicates that effects should be re-activated after being suspended.  | FeathersControl | |
![]()  | setSize(width:Number, height:Number):void 
		 Sets both the width and the height of the control in a single
		 function call.  | FeathersControl | |
![]()  | showFocus():void 
		 The implementation of this method is provided for convenience, but
		 it cannot be used unless a subclass implements the
		 IFocusDisplayObject interface.
		 		   | FeathersControl | |
![]()  | suspendEffects():void 
		 Indicates that effects should not be activated temporarily.  | FeathersControl | |
![]()  | validate():void 
		 Immediately validates the display object, if it is invalid.  | FeathersControl | |
| Event | Summary | Defined By | ||
|---|---|---|---|---|
![]()  | Dispatched after the component has validated for the first time. | FeathersControl | ||
![]()  | Dispatched after initialize() has been called, but before the first time that draw() has been called. | FeathersControl | ||
![]()  | Dispatched when the width or height of the control changes. | FeathersControl | ||
| Dispatched when one of the buttons is triggered. | ButtonGroup | |||
| Style | Defined By | ||
|---|---|---|---|
customButtonStyleName : String A style name to add to all buttons in this button group.  | ButtonGroup | ||
customFirstButtonStyleName : String A style name to add to the first button in this button group.  | ButtonGroup | ||
customLastButtonStyleName : String A style name to add to the last button in this button group.  | ButtonGroup | ||
direction : String The button group layout is either vertical or horizontal.  | ButtonGroup | ||
distributeButtonSizes : Boolean If true, the buttons will be equally sized in the direction of the layout.  | ButtonGroup | ||
firstGap : Number Space, in pixels, between the first two buttons.  | ButtonGroup | ||
![]()  | focusIndicatorSkin : DisplayObject If this component supports focus, this optional skin will be displayed above the component when showFocus() is called.  | FeathersControl | |
![]()  | focusPadding : Number Quickly sets all focus padding properties to the same value.  | FeathersControl | |
![]()  | focusPaddingBottom : Number The minimum space, in pixels, between the object's bottom edge and the bottom edge of the focus indicator skin.  | FeathersControl | |
![]()  | focusPaddingLeft : Number The minimum space, in pixels, between the object's left edge and the left edge of the focus indicator skin.  | FeathersControl | |
![]()  | focusPaddingRight : Number The minimum space, in pixels, between the object's right edge and the right edge of the focus indicator skin.  | FeathersControl | |
![]()  | focusPaddingTop : Number The minimum space, in pixels, between the object's top edge and the top edge of the focus indicator skin.  | FeathersControl | |
gap : Number Space, in pixels, between buttons.  | ButtonGroup | ||
horizontalAlign : String Determines how the buttons are horizontally aligned within the bounds of the button group (on the x-axis).  | ButtonGroup | ||
lastGap : Number Space, in pixels, between the last two buttons.  | ButtonGroup | ||
padding : Number Quickly sets all padding properties to the same value.  | ButtonGroup | ||
paddingBottom : Number The minimum space, in pixels, between the group's bottom edge and the group's buttons.  | ButtonGroup | ||
paddingLeft : Number The minimum space, in pixels, between the group's left edge and the group's buttons.  | ButtonGroup | ||
paddingRight : Number The minimum space, in pixels, between the group's right edge and the group's buttons.  | ButtonGroup | ||
paddingTop : Number The minimum space, in pixels, between the group's top edge and the group's buttons.  | ButtonGroup | ||
verticalAlign : String Determines how the buttons are vertically aligned within the bounds of the button group (on the y-axis).  | ButtonGroup | ||
| Constant | Defined By | ||
|---|---|---|---|
| DEFAULT_CHILD_STYLE_NAME_BUTTON : String = "feathers-button-group-button" [static] 
		 The default value added to the styleNameList of the buttons.  | ButtonGroup | ||
![]()  | INVALIDATION_FLAG_ALL : String = "all" [static] 
		 Flag to indicate that everything is invalid and should be redrawn.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_DATA : String = "data" [static] 
		 Invalidation flag to indicate that the primary data displayed by the
		 UI control has changed.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_FOCUS : String = "focus" [static] 
		 Invalidation flag to indicate that the focus of the UI control has
		 changed.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_LAYOUT : String = "layout" [static] 
		 Invalidation flag to indicate that the layout of the UI control has
		 changed.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_SCROLL : String = "scroll" [static] 
		 Invalidation flag to indicate that the scroll position of the UI
		 control has changed.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_SELECTED : String = "selected" [static] 
		 Invalidation flag to indicate that the selection of the UI control
		 has changed.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_SIZE : String = "size" [static] 
		 Invalidation flag to indicate that the dimensions of the UI control
		 have changed.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_SKIN : String = "skin" [static] 
		 Invalidation flag to indicate that the skin of the UI control has changed.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_STATE : String = "state" [static] 
		 Invalidation flag to indicate that the state has changed.  | FeathersControl | |
![]()  | INVALIDATION_FLAG_STYLES : String = "styles" [static] 
		 Invalidation flag to indicate that the styles or visual appearance of
		 the UI control has changed.  | FeathersControl | |
| baseline | property | 
baseline:Number  [read-only] Returns the text baseline measurement, in pixels.
    public function get baseline():Number| buttonFactory | property | 
buttonFactory:Function
		 Creates each button in the group. A button must be an instance of
		 Button. This factory can be used to change properties on
		 the buttons when they are first created. For instance, if you are
		 skinning Feathers components without a theme, you might use this
		 factory to set skins and other styles on a button.
		 		 
Optionally, the first button and the last button may be different
		 than the other buttons that are in the middle. Use the
		 firstButtonFactory and/or the
		 lastButtonFactory to customize one or both of these
		 buttons.
This function is expected to have the following signature:
function():Button
The following example skins the buttons using a custom button factory:
group.buttonFactory = function():Button
{
    var button:Button = new Button();
    button.defaultSkin = new Image( texture );
    return button;
}; The default value is null.
    public function get buttonFactory():Function    public function set buttonFactory(value:Function):voidSee also
| buttonInitializer | property | 
buttonInitializer:Function
		 Modifies a button, perhaps by changing its label and icons, based on the
		 item from the data provider that the button is meant to represent. The
		 default buttonInitializer function can set the button's label and icons if
		 label and/or any of the Button icon fields
		 (defaultIcon, upIcon, etc.) are present in
		 the item. You can listen to Event.TRIGGERED and
		 Event.CHANGE by passing in functions for each.
		 		 
This function is expected to have the following signature:
function( button:Button, item:Object ):void
The following example provides a custom button initializer:
group.buttonInitializer = function( button:Button, item:Object ):void
{
    button.label = item.label;
};    public function get buttonInitializer():Function    public function set buttonInitializer(value:Function):voidSee also
| buttonProperties | property | 
buttonProperties:Object
		 An object that stores properties for all of the button group's
		 buttons, and the properties will be passed down to every button when
		 the button group validates. For a list of available properties,
		 refer to feathers.controls.Button.
		 
		 
These properties are shared by every button, so anything that cannot
		 be shared (such as display objects, which cannot be added to multiple
		 parents) should be passed to buttons using the
		 buttonFactory or in the theme.
If the subcomponent has its own subcomponents, their properties
		 can be set too, using attribute @ notation. For example,
		 to set the skin on the thumb which is in a SimpleScrollBar,
		 which is in a List, you can use the following syntax:
list.verticalScrollBarProperties.@thumbProperties.defaultSkin = new Image(texture);
The following example sets some properties on all of the buttons:
group.buttonProperties.horizontalAlign = HorizontalAlign.LEFT; group.buttonProperties.verticalAlign = VerticalAlign.TOP;
Setting properties in a buttonFactory function instead
		 of using buttonProperties will result in better
		 performance.
 The default value is null.
    public function get buttonProperties():Object    public function set buttonProperties(value:Object):voidSee also
| buttonReleaser | property | 
buttonReleaser:FunctionResets the properties of an individual button, using the item from the data provider that was associated with the button.
This function is expected to have one of the following signatures:
function( tab:Button ):void
function( tab:Button, oldItem:Object ):void
In the following example, a custom button releaser is passed to the button group:
group.buttonReleaser = function( button:Button, oldItem:Object ):void
{
    button.label = null;
};    public function get buttonReleaser():Function    public function set buttonReleaser(value:Function):voidSee also
| buttonStyleName | property | 
protected var buttonStyleName:String = "feathers-button-group-button"
		 The value added to the styleNameList of the buttons.
		 This variable is protected so that sub-classes can
		 customize the button style name in their constructors instead of
		 using the default style name defined by
		 DEFAULT_CHILD_STYLE_NAME_BUTTON.
		 		 
To customize the button style name without subclassing, see
		 customButtonStyleName.
See also
| dataProvider | property | 
dataProvider:IListCollectionThe collection of data to be displayed with buttons.
The following example sets the button group's data provider:
group.dataProvider = new ArrayCollection(
[
    { label: "Yes", triggered: yesButton_triggeredHandler },
    { label: "No", triggered: noButton_triggeredHandler },
    { label: "Cancel", triggered: cancelButton_triggeredHandler },
]);By default, items in the data provider support the following
		 properties from Button
ToggleButton)ToggleButton)Additionally, you can add the following event listeners:
ToggleButton)Event listeners may have one of the following signatures:
function(event:Event):void
function(event:Event, eventData:Object):void
function(event:Event, eventData:Object, dataProviderItem:Object):void
To use properties and events that are only supported by
		 ToggleButton, you must provide a buttonFactory
		 that returns a ToggleButton instead of a Button.
You can pass a function to the buttonInitializer
		 property that can provide custom logic to interpret each item in the
		 data provider differently. For example, you could use it to support
		 additional properties or events.
 The default value is null.
    public function get dataProvider():IListCollection    public function set dataProvider(value:IListCollection):voidSee also
| firstButtonFactory | property | 
firstButtonFactory:Function
		 If not null, creates the first button. If the
		 firstButtonFactory is null, then the button
		 group will use the buttonFactory. The first button must
		 be an instance of Button. This factory can be used to
		 change properties on the first button when it is initially created.
		 For instance, if you are skinning Feathers components without a
		 theme, you might use this factory to set skins and other styles on
		 the first button.
		 		 
This function is expected to have the following signature:
function():Button
The following example skins the first button using a custom factory:
group.firstButtonFactory = function():Button
{
    var button:Button = new Button();
    button.defaultSkin = new Image( texture );
    return button;
}; The default value is null.
    public function get firstButtonFactory():Function    public function set firstButtonFactory(value:Function):voidSee also
| firstButtonStyleName | property | 
protected var firstButtonStyleName:String = "feathers-button-group-button"
		 The value added to the styleNameList of the first button.
		 		 
To customize the first button name without subclassing, see
		 customFirstButtonStyleName.
See also
| globalStyleProvider | property | 
public static var globalStyleProvider:IStyleProvider
		 The default IStyleProvider for all ButtonGroup
		 components.
		 		 
 The default value is null.
See also
| lastButtonFactory | property | 
lastButtonFactory:Function
		 If not null, creates the last button. If the
		 lastButtonFactory is null, then the button
		 group will use the buttonFactory. The last button must
		 be an instance of Button. This factory can be used to
		 change properties on the last button when it is initially created.
		 For instance, if you are skinning Feathers components without a
		 theme, you might use this factory to set skins and other styles on
		 the last button.
		 		 
This function is expected to have the following signature:
function():Button
The following example skins the last button using a custom factory:
group.lastButtonFactory = function():Button
{
    var button:Button = new Button();
    button.defaultSkin = new Image( texture );
    return button;
}; The default value is null.
    public function get lastButtonFactory():Function    public function set lastButtonFactory(value:Function):voidSee also
| lastButtonStyleName | property | 
protected var lastButtonStyleName:String = "feathers-button-group-button"
		 The value added to the styleNameList of the last button.
		 		 
To customize the last button style name without subclassing, see
		 customLastButtonStyleName.
See also
| ButtonGroup | () | Constructor | 
public function ButtonGroup()Constructor.
| triggered | Event | 
starling.events.Eventstarling.events.Event.TRIGGERED
	 Dispatched when one of the buttons is triggered. The data
	 property of the event contains the item from the data provider that is
	 associated with the button that was triggered.
	 	 
The following example listens to Event.TRIGGERED on the
	 button group instead of on individual buttons:
group.dataProvider = new ArrayCollection(
[
    { label: "Yes" },
    { label: "No" },
    { label: "Cancel" },
]);
group.addEventListener( Event.TRIGGERED, function( event:Event, data:Object ):void
{
   trace( "The button with label \"" + data.label + "\" was triggered." );
}The properties of the event object have the following values:
| Property | Value | 
|---|---|
bubbles | false | 
currentTarget | The Object that defines the
	   event listener that handles the event. For example, if you use
	   myButton.addEventListener() to register an event listener,
	   myButton is the value of the currentTarget. | 
data | The item associated with the button that was triggered. | 
target | The Object that dispatched the event;
	   it is not always the Object listening for the event. Use the
	   currentTarget property to always access the Object
	   listening for the event. | 
| verticalAlign | style | 
verticalAlign:StringDetermines how the buttons are vertically aligned within the bounds of the button group (on the y-axis).
The following example aligns the group's content to the top:
group.verticalAlign = VerticalAlign.TOP;
 The default value is feathers.layout.VerticalAlign.JUSTIFY.
See also
| paddingLeft | style | 
paddingLeft:NumberThe minimum space, in pixels, between the group's left edge and the group's buttons.
In the following example, the padding on the left edge of the group is set to 20 pixels:
group.paddingLeft = 20;
 The default value is 0.
See also
| paddingBottom | style | 
paddingBottom:NumberThe minimum space, in pixels, between the group's bottom edge and the group's buttons.
In the following example, the padding on the bottom edge of the group is set to 20 pixels:
group.paddingBottom = 20;
 The default value is 0.
See also
| paddingRight | style | 
paddingRight:NumberThe minimum space, in pixels, between the group's right edge and the group's buttons.
In the following example, the padding on the right edge of the group is set to 20 pixels:
group.paddingRight = 20;
 The default value is 0.
See also
| paddingTop | style | 
paddingTop:NumberThe minimum space, in pixels, between the group's top edge and the group's buttons.
In the following example, the padding on the top edge of the group is set to 20 pixels:
group.paddingTop = 20;
 The default value is 0.
See also
| padding | style | 
padding:Number
	 Quickly sets all padding properties to the same value. The
	 padding getter always returns the value of
	 paddingTop, but the other padding values may be
	 different.
	 	 
In the following example, the padding of all sides of the group is set to 20 pixels:
group.padding = 20;
 The default value is 0.
See also
| lastGap | style | 
lastGap:Number
	 Space, in pixels, between the last two buttons. If NaN,
	 the default gap property will be used.
	 	 
The following example sets the gap between the last and next to last button to a different value than the standard gap:
group.lastGap = 30; group.gap = 20;
 The default value is NaN.
See also
| horizontalAlign | style | 
horizontalAlign:StringDetermines how the buttons are horizontally aligned within the bounds of the button group (on the x-axis).
The following example aligns the group's content to the left:
group.horizontalAlign = HorizontalAlign.LEFT;
 The default value is feathers.layout.HorizontalAlign.JUSTIFY.
See also
| gap | style | 
gap:NumberSpace, in pixels, between buttons.
The following example sets the gap used for the button layout to 20 pixels:
group.gap = 20;
 The default value is 0.
See also
| firstGap | style | 
firstGap:Number
	 Space, in pixels, between the first two buttons. If NaN,
	 the default gap property will be used.
	 	 
The following example sets the gap between the first and second button to a different value than the standard gap:
group.firstGap = 30; group.gap = 20;
 The default value is NaN.
See also
| distributeButtonSizes | style | 
distributeButtonSizes:Boolean
	 If true, the buttons will be equally sized in the
	 direction of the layout. In other words, if the button group is
	 horizontal, each button will have the same width, and if the button
	 group is vertical, each button will have the same height. If
	 false, the buttons will be sized to their ideal
	 dimensions.
	 	 
The following example doesn't distribute the button sizes:
group.distributeButtonSizes = false;
 The default value is true.
| direction | style | 
direction:StringThe button group layout is either vertical or horizontal.
If the direction is
	 Direction.HORIZONTAL and
	 distributeButtonSizes is false, the buttons
	 may be displayed in multiple rows, if they won't fit in one row
	 horizontally.
The following example sets the layout direction of the buttons to line them up horizontally:
group.direction = Direction.HORIZONTAL;
Note: The Direction.NONE
	 constant is not supported.
 The default value is feathers.layout.Direction.VERTICAL.
See also
| customLastButtonStyleName | style | 
customLastButtonStyleName:StringA style name to add to the last button in this button group. Typically used by a theme to provide different styles to the last button.
The following example provides a custom last button style name:
group.customLastButtonStyleName = "my-custom-last-button";
In your theme, you can target this sub-component style name to provide different styles than the default:
getStyleProviderForClass( Button ).setFunctionForStyleName( "my-custom-last-button", setCustomLastButtonStyles );
 The default value is null.
See also
| customFirstButtonStyleName | style | 
customFirstButtonStyleName:StringA style name to add to the first button in this button group. Typically used by a theme to provide different styles to the first button.
The following example provides a custom first button style name:
group.customFirstButtonStyleName = "my-custom-first-button";
In your theme, you can target this sub-component style name to provide different styles than the default:
getStyleProviderForClass( Button ).setFunctionForStyleName( "my-custom-first-button", setCustomFirstButtonStyles );
 The default value is null.
See also
| customButtonStyleName | style | 
customButtonStyleName:StringA style name to add to all buttons in this button group. Typically used by a theme to provide different styles to different button groups.
The following example provides a custom button style name:
group.customButtonStyleName = "my-custom-button";
In your theme, you can target this sub-component style name to provide different styles than the default:
getStyleProviderForClass( Button ).setFunctionForStyleName( "my-custom-button", setCustomButtonStyles );
 The default value is null.
See also
| DEFAULT_CHILD_STYLE_NAME_BUTTON | Constant | 
public static const DEFAULT_CHILD_STYLE_NAME_BUTTON:String = "feathers-button-group-button"
		 The default value added to the styleNameList of the buttons.
		 		 
See also